I have been messing around with creating planets and moons and having a lot of fun, I've been able to put any poi I want under the 'Random:' section with no problem, but I cannot seem to get any poi to spawn under the 'Fixed:' poi section POIs: Random: - GroupName: DroneBaseT1 Faction: Zirax DroneBaseSetup: DroneBaseSetup CountMinMax: [1, 1] DroneProb: 1 DronesMinMax: [3, 5] ReserveCount: 5 Properties: - Key: Music Value: moonstone - Key: RegenAfter Value: 720 Fixed: - Type: BA_Player # Type of blueprint (BA, SV, HV, CV) Prefab: BA_Outpost-AkuaV2 # Filename of blueprint Mode: Survival # Creative or Survival SubMode: Normal # Empty / Normal (only evaluated in Creative mode) [default: Normal] Name: Outpost Akua Faction: Zirax Pos: [ -522.5, 27, -356.4 ] # Position coordinates Rot: [ 0, -42, 0 ] # Rotation angles InitPower: True - Type: BA_Player Prefab: Alpha War Base Mode: Survival Name: War Base Pos: [4155.5, 74.5, 5079] Rot: [0, 0, 0] Faction: Public InitPower: True - Type: BA_Alien Prefab: BA_Prison Mode: Survival Name: Prison Pos: [-12000, 55, -1600] Rot: [0, 0, 0] Faction: Zirax InitPower: True - Type: BA_Alien Prefab: Albatros-Alien-Prison Mode: Survival Name: Alien Prison Pos: [-10000, 66, 44] Rot: [0, 0, 0] Faction: Alien InitPower: True
Might wanna edit that to be in a code tag. You would be surprised the 'issue' is simply a spacing problem. YAML are the worst **** to work in.
I figured it out, I needed to add the line 'UseFixed: True' Underneath the #Playfield Configuration, or where I specified the 'PlanetType: ' 'Difficulty: 2' Options