Problem with Fixed Poi's

Discussion in 'Planets & Playfields' started by Denavici, Aug 19, 2019.

  1. Denavici

    Denavici Ensign

    Joined:
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    I have been messing around with creating planets and moons and having a lot of fun,
    I've been able to put any poi I want under the 'Random:' section with no problem,
    but I cannot seem to get any poi to spawn under the 'Fixed:' poi section

    POIs:
    Random:
    - GroupName: DroneBaseT1
    Faction: Zirax
    DroneBaseSetup: DroneBaseSetup
    CountMinMax: [1, 1]
    DroneProb: 1
    DronesMinMax: [3, 5]
    ReserveCount: 5
    Properties:
    - Key: Music
    Value: moonstone
    - Key: RegenAfter
    Value: 720
    Fixed:
    - Type: BA_Player # Type of blueprint (BA, SV, HV, CV)
    Prefab: BA_Outpost-AkuaV2 # Filename of blueprint
    Mode: Survival # Creative or Survival
    SubMode: Normal # Empty / Normal (only evaluated in Creative mode) [default: Normal]
    Name: Outpost Akua
    Faction: Zirax
    Pos: [ -522.5, 27, -356.4 ] # Position coordinates
    Rot: [ 0, -42, 0 ] # Rotation angles
    InitPower: True

    - Type: BA_Player
    Prefab: Alpha War Base
    Mode: Survival
    Name: War Base
    Pos: [4155.5, 74.5, 5079]
    Rot: [0, 0, 0]
    Faction: Public
    InitPower: True

    - Type: BA_Alien
    Prefab: BA_Prison
    Mode: Survival
    Name: Prison
    Pos: [-12000, 55, -1600]
    Rot: [0, 0, 0]
    Faction: Zirax
    InitPower: True

    - Type: BA_Alien
    Prefab: Albatros-Alien-Prison
    Mode: Survival
    Name: Alien Prison
    Pos: [-10000, 66, 44]
    Rot: [0, 0, 0]
    Faction: Alien
    InitPower: True
     
    #1
  2. Frigidman

    Frigidman Rear Admiral

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    Might wanna edit that to be in a code tag. You would be surprised the 'issue' is simply a spacing problem. YAML are the worst **** to work in.
     
    #2
    Denavici and Germanicus like this.
  3. Denavici

    Denavici Ensign

    Joined:
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    I figured it out, I needed to add the line
    'UseFixed: True'
    Underneath the
    #Playfield Configuration, or where I specified the 'PlanetType: ' 'Difficulty: 2' Options
     
    #3
    Frigidman likes this.

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