[mod] My mods (ASTIC) compatible with the v1.11

Discussion in 'The Hangar Bay' started by ASTIC, May 17, 2019.

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  1. ScorpionN

    ScorpionN Ensign

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    you will need to compile the mod with the C# Library in order to get the DLL in visual studio
     
    #21
  2. ScorpionN

    ScorpionN Ensign

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    After you loading the mod with the DLL it will work correctly
     
    #22
  3. [CIR] bigsteve

    [CIR] bigsteve Ensign

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    Oh, So you can just put the files in:
    ..\Content\Mods\EmpyrionInventorySort\
    and have it working?
    dont tell me i have to install more files and mods to get this one to work?
     
    #23
  4. [CIR] bigsteve

    [CIR] bigsteve Ensign

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    i have no programming skills. do not know how to go about getting a C# library compiled
     
    #24
  5. [CIR] bigsteve

    [CIR] bigsteve Ensign

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    Initialize engine version: 2018.4.1f1 (b7c424a951c0)
    Forcing GfxDevice: Null
    GfxDevice: creating device client; threaded=0
    NullGfxDevice:
    Version: NULL 1.0 [1.0]
    Renderer: Null Device
    Vendor: Unity Technologies
    Begin MonoManager ReloadAssembly
    - Completed reload, in 2.426 seconds
    UnloadTime: 0.806600 ms
    14-23:06:30.700 18_06 -LOG- Args: DedicatedServer/EmpyrionDedicated.exe -batchmode -nographics -dedicated Wildtek_Galaxy.yaml -logFile ../Logs/2524/Dedicated_190714-180624-89.log
    14-23:06:30.735 18_06 -LOG- Dedi log path = C:\Empyrion Server\DedicatedServer\EmpyrionDedicated_Data\..\..\Logs\2524
    14-23:06:30.799 18_06 -LOG- *************************************************************************
    14-23:06:30.799 18_06 -LOG- Dedicated Server Empyrion - Galactic Survival
    14-23:06:30.799 18_06 -LOG- Version: Alpha 10.2.2
    14-23:06:30.799 18_06 -LOG- Build: 2524
    14-23:06:30.800 18_06 -LOG- Platform: Win, 64 Bit
    14-23:06:30.800 18_06 -LOG- OS: Windows 10 (10.0.0) 64bit
    14-23:06:30.800 18_06 -LOG- DRAM: 5411
    14-23:06:30.800 18_06 -LOG- CPU: AMD Opteron(tm) Processor 6328
    14-23:06:30.801 18_06 -LOG- Freq: 3200
    14-23:06:30.801 18_06 -LOG- Cores: 8
    14-23:06:30.801 18_06 -LOG- Gfx: NULL 1.0 [1.0]
    14-23:06:30.801 18_06 -LOG- VRAM: 128
    14-23:06:30.803 18_06 -LOG- SL: 3
    14-23:06:30.803 18_06 -LOG- Force DX9: False
    14-23:06:30.803 18_06 -LOG- Instancing: False
    14-23:06:30.804 18_06 -LOG- TimeZone: -05:00
    14-23:06:30.805 18_06 -LOG- Culture: en-US
    14-23:06:30.805 18_06 -LOG- Last build: 2524
    14-23:06:30.805 18_06 -LOG- Dedicated server build
    14-23:06:30.809 18_06 -LOG- Build: Release (urlMap)
    14-23:06:30.809 18_06 -LOG- *************************************************************************
    14-23:06:30.818 18_06 -LOG- Loading file 'C:\Empyrion Server\DedicatedServer/../Wildtek_Galaxy.yaml'
    14-23:06:30.966 18_06 -LOG- Save game version Alpha 10.0.1, Build 2508
    14-23:07:03.586 18_07 -LOG- Game dat file loaded
    14-23:07:03.656 18_07 -LOG- GameOptions: Using dataset 'MP, Survival' for condition 'Survival, MP'
    14-23:07:03.658 18_07 -LOG- Faction statistics enabled
    14-23:07:03.658 18_07 -LOG- Mode=containerMap, GameSeed=1011345, UniqueId=336716777, EntityId=152689
    14-23:07:03.826 18_07 -LOG- Start Game
    14-23:07:03.826 18_07 -LOG- Server started listening on port 30000
    14-23:07:03.975 18_07 -LOG- Telnet server started on port 30004
    14-23:07:04.013 18_07 -LOG- Now listening for PfServers on port 30003
    14-23:07:04.100 18_07 -LOG- Loaded Mod 'EmpyrionInventorySort': "EmpyrionInventorySort" (Version: <unknown>) from folder EmpyrionInventorySort
    14-23:07:04.102 18_07 -LOG- Loaded Mod 'EPDMod': "EPD" (Version: <unknown>) from folder EPD
    14-23:07:04.111 18_07 -LOG- Loaded Mod 'EPM': "EPM" (Version: 1.0) from folder EPM
    14-23:07:04.113 18_07 -LOG- Loaded Mod 'ModLoader': "ModLoader" (Version: <unknown>) from folder ModLoader
    14-23:07:04.116 18_07 -LOG- {:EmpyrionInventorySort} **HandleEmpyrionTeleporter loaded: DedicatedServer/EmpyrionDedicated.exe -batchmode -nographics -dedicated Wildtek_Galaxy.yaml -logFile ../Logs/2524/Dedicated_190714-180624-89.log
    14-23:07:04.119 18_07 -LOG- {:EmpyrionInventorySort} ConfigurationManager load 'C:\Empyrion Server\Saves\Games\Wildtek Galaxy\Mods\EmpyrionInventorySort\Configuration.json'
    14-23:07:04.132 18_07 -LOG- {:EmpyrionInventorySort} ConfigurationManager load 'C:\Empyrion Server\Saves\Games\Wildtek Galaxy\Mods\EmpyrionInventorySort\Configuration.json' error System.IO.FileNotFoundException: Could not find file "C:\Empyrion Server\Saves\Games\Wildtek Galaxy\Mods\EmpyrionInventorySort\Configuration.json"
    File name: 'C:\Empyrion Server\Saves\Games\Wildtek Galaxy\Mods\EmpyrionInventorySort\Configuration.json'
    at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <d7ac571ca2d04b2f981d0d886fa067cf>:0
    at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options, System.String msgPath, System.Boolean bFromProxy, System.Boolean useLongPath, System.Boolean checkHost) [0x00000] in <d7ac571ca2d04b2f981d0d886fa067cf>:0
    at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions,string,bool,bool,bool)
    at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize, System.Boolean checkHost) [0x00067] in <d7ac571ca2d04b2f981d0d886fa067cf>:0
    at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00000] in <d7ac571ca2d04b2f981d0d886fa067cf>:0
    at System.IO.StreamReader..ctor (System.String path, System.Boolean detectEncodingFromByteOrderMarks) [0x0000d] in <d7ac571ca2d04b2f981d0d886fa067cf>:0
    at System.IO.StreamReader..ctor (System.String path) [0x00000] in <d7ac571ca2d04b2f981d0d886fa067cf>:0
    at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string)
    at System.IO.File.ReadAllText (System.String path) [0x00000] in <d7ac571ca2d04b2f981d0d886fa067cf>:0
    at EmpyrionNetAPITools.ConfigurationManager`1[T].Load () [0x00047] in <cafe369217b844f5849d040cadfa007e>:0
    14-23:07:04.133 18_07 -LOG- {:EmpyrionInventorySort} ConfigurationManager save 'C:\Empyrion Server\Saves\Games\Wildtek Galaxy\Mods\EmpyrionInventorySort\Configuration.json'
    14-23:07:04.148 18_07 -LOG- {:EmpyrionInventorySort} ConfigurationManager save 'C:\Empyrion Server\Saves\Games\Wildtek Galaxy\Mods\EmpyrionInventorySort\Configuration.json' error System.TypeInitializationException: The type initializer for 'Newtonsoft.Json.JsonWriter' threw an exception. ---> System.IO.FileNotFoundException: Could not load file or assembly 'System.Runtime.Serialization, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
    at System.Collections.Concurrent.ConcurrentDictionary`2[TKey,TValue].GetOrAdd (TKey key, System.Func`2[T,TResult] valueFactory) [0x00034] in <d7ac571ca2d04b2f981d0d886fa067cf>:0
    at Newtonsoft.Json.Utilities.ThreadSafeStore`2[TKey,TValue].Get (TKey key) [0x00000] in <cafe369217b844f5849d040cadfa007e>:0
    at Newtonsoft.Json.Utilities.EnumUtils.GetEnumValuesAndNames (System.Type enumType) [0x0000c] in <cafe369217b844f5849d040cadfa007e>:0
    at Newtonsoft.Json.JsonWriter.BuildStateArray () [0x00023] in <cafe369217b844f5849d040cadfa007e>:0
    at Newtonsoft.Json.JsonWriter..cctor () [0x000b3] in <cafe369217b844f5849d040cadfa007e>:0
    --- End of inner exception stack trace ---
    at Newtonsoft.Json.JsonTextWriter..ctor (System.IO.TextWriter textWriter) [0x00000] in <cafe369217b844f5849d040cadfa007e>:0
    at Newtonsoft.Json.JsonConvert.SerializeObjectInternal (System.Object value, System.Type type, Newtonsoft.Json.JsonSerializer jsonSerializer) [0x00015] in <cafe369217b844f5849d040cadfa007e>:0
    at Newtonsoft.Json.JsonConvert.SerializeObject (System.Object value, System.Type type, Newtonsoft.Json.Formatting formatting, Newtonsoft.Json.JsonSerializerSettings settings) [0x0000e] in <cafe369217b844f5849d040cadfa007e>:0
    at Newtonsoft.Json.JsonConvert.SerializeObject (System.Object value, Newtonsoft.Json.Formatting formatting, Newtonsoft.Json.JsonSerializerSettings settings) [0x00000] in <cafe369217b844f5849d040cadfa007e>:0
    at Newtonsoft.Json.JsonConvert.SerializeObject (System.Object value, Newtonsoft.Json.Formatting formatting) [0x00000] in <cafe369217b844f5849d040cadfa007e>:0
    at EmpyrionNetAPITools.ConfigurationManager`1[T].Save () [0x00069] in <cafe369217b844f5849d040cadfa007e>:0
    14-23:07:04.159 18_07 -LOG- {:EPDMod} EPD Mod is starting up
    14-23:07:04.165 18_07 -LOG- {:EPDMod} EPD Mod IP: 127.0.0.1
    14-23:07:04.166 18_07 -LOG- {:EPDMod} EPD Mod Port: 30004
    14-23:07:04.167 18_07 -LOG- {:EPDMod} Now listening on port 30004
    14-23:07:04.167 18_07 -LOG- {:EPDMod} EPD Mod has been initialized
    14-23:07:04.180 18_07 -LOG- {EPM} Dedi mod initialization start
    14-23:07:04.227 18_07 -LOG- {EPM} ModServer started
    14-23:07:04.234 18_07 -LOG- {EPM} Dedi mod initialized
    14-23:07:04.235 18_07 -LOG- {:ModLoader} LoadMod(start): C:\Empyrion Server\Content\Mods\ModLoader\DllNames.txt
    14-23:07:04.246 18_07 -LOG- {:EmpyrionModClient} ModClientDll: start
    MTP: ListenForConnections: New connection
    14-23:07:04.607 18_07 -LOG- {:EmpyrionModClient} ModClientDll (CurrentDir:C:\Empyrion Server\DedicatedServer): Config:C:\Empyrion Server\Content\Mods\ModLoader\Client\Configuration.xml
    14-23:07:04.609 18_07 -LOG- {:EmpyrionModClient} ModClientDll: started
    14-23:07:04.610 18_07 -LOG- {:ModLoader} LoadMod(finish:1): C:\Empyrion Server\Content\Mods\ModLoader\DllNames.txt
    14-23:07:04.610 18_07 -LOG- {:ModExtenderCommunication} Try CommunicationLoop Connect EmpyrionToModPipecb5c33fd5b474dbb867111ca7c6c3e29
    14-23:07:04.684 18_07 -LOG- {:ModExtenderCommunication} Failed ExecServerCommunication. ModToEmpyrionPipe05fc5f3ad2e94951bf20c310f0503943 Reason: System.IO.FileNotFoundException: Unable to find the specified file.
    at System.IO.MemoryMappedFiles.MemoryMappedFile.OpenExisting (System.String mapName) [0x00031] in <03f3355ff4214c59ae3f44587e76142b>:0
    at SharedMemory.SharedBuffer.Open () [0x0017e] in <03f3355ff4214c59ae3f44587e76142b>:0
    at SharedMemory.CircularBuffer..ctor (System.String name) [0x0000a] in <03f3355ff4214c59ae3f44587e76142b>:0
    at ModExtenderCommunication.ServerMessagePipe.ExecServerCommunication () [0x00014] in <26c38501ee134a46b18a0433c826b0da>:0
    at ModExtenderCommunication.ServerMessagePipe.ServerCommunicationLoop () [0x0000e] in <26c38501ee134a46b18a0433c826b0da>:0
    Initializing with custom id:
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

    Setting up 4 worker threads for Enlighten.
    Thread -> id: 1270 -> priority: 1
    Thread -> id: 199c -> priority: 1
    Thread -> id: 1b84 -> priority: 1
    Thread -> id: a50 -> priority: 1
    Fallback handler could not load library C:/Empyrion Server/DedicatedServer/EmpyrionDedicated_Data/Mono/libc
    Fallback handler could not load library C:/Empyrion Server/DedicatedServer/EmpyrionDedicated_Data/Mono/libc.dll
    Fallback handler could not load library C:/Empyrion Server/DedicatedServer/EmpyrionDedicated_Data/Mono/libc
    14-23:07:07.962 18_07 -LOG- Started process 'EmpyrionPlayfieldServer.exe' (PID 3936) with args: -batchmode -nographics -logFile ../Logs/2524/Playfield_190714-180707-80.log "configFile=Wildtek_Galaxy.yaml"
    14-23:07:09.477 18_07 -LOG- {:EPDMod} Game generated package, ID: Event_Get_Factions, Type: Event_Get_Factions
    14-23:07:09.500 18_07 -LOG- {:EPDMod} Game generated package, ID: Event_Player_List, Type: Event_Player_List
    14-23:07:09.503 18_07 -LOG- {:EPDMod} Game generated package, ID: Event_Playfield_List, Type: Event_Playfield_List
    14-23:07:09.508 18_07 -LOG- {:EPDMod} Game generated package, ID: Event_GlobalStructure_List, Type: Event_GlobalStructure_List
    14-23:07:09.543 18_07 -LOG- {:EPDMod} Game generated package, ID: Event_BannedPlayers, Type: Event_BannedPlayers
    14-23:07:09.548 18_07 -LOG- {:EPDMod} Game generated package, ID: Event_AlliancesAll, Type: Event_AlliancesAll
    14-23:07:15.618 18_07 -LOG- {:EmpyrionModClient} ModClientDll: start host 'C:\Empyrion Server\Content\Mods\ModLoader\Client\..\Host\EmpyrionModHost.exe'
    14-23:07:15.660 18_07 -LOG- {:EmpyrionModClient} ModClientDll: host started 'C:\Empyrion Server\Content\Mods\ModLoader\Client\..\Host\EmpyrionModHost.exe/964'
    14-23:07:16.691 18_07 -LOG- {:ModExtenderCommunication} ServerPipe: ModToEmpyrionPipe05fc5f3ad2e94951bf20c310f0503943 connected 10485760
    14-23:07:31.635 18_07 -LOG- New playfield server
    14-23:07:32.194 18_07 -LOG- Booting PfServer (PID 3936) starts preparation after 24.4 seconds...

    Image of my MOD folder
    [​IMG]

    What am i doing wrong
     
    #25
  6. Sephrajin

    Sephrajin Rear Admiral

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    Are you sure you picked the Right file to download?
    Like, does that InvSort Folder contain a DLL +1 other, or more like several NON-dll files ?
     
    #26
    Ephoie likes this.
  7. ScorpionN

    ScorpionN Ensign

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  8. ScorpionN

    ScorpionN Ensign

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    you need to download it from the releases page instead of download only the zip file.
     
    #28
  9. [CIR] bigsteve

    [CIR] bigsteve Ensign

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    update.
    i did download the release .zip, containing the .dll, and put it in the MOD folder, it just looks like it just did not work doing it that way..
    so i resorted to installing EWA MOD (freed back on that coming soon), and installing it through there, working as intended.....
    BUT not what i thought it was going to be, its more like a Load out saver than an inventory sorter, (unless there are other commands that i am missing), I wanted it to put all, Ores, Ingots, Weapons, Ammo, Components, and Blocks grouped together,
     
    #29
    Last edited: Jul 17, 2019
  10. NemesisCorps

    NemesisCorps Ensign

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    Hello just a quick question will these mods work fine with 10.5? I'm updating our dedicated server later today and was going to use some :D
     
    #30
  11. ASTIC

    ASTIC Rear Admiral

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    #31
  12. Chani

    Chani Ensign

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    #32
  13. ASTIC

    ASTIC Rear Admiral

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    Download the latest version of the zip file from
    https://github.com/GitHub-TC/EmpyrionScripting/releases
     
    #33
  14. Myrmidon

    Myrmidon Rear Admiral

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    Do the mods work on single player games?
     
    #34
  15. ASTIC

    ASTIC Rear Admiral

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    Today only the Empyrion Scripting Mod works in single player when you turn the EAC off.
     
    #35
  16. Myrmidon

    Myrmidon Rear Admiral

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    Thank you.
     
    #36
  17. remeey

    remeey Commander

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    Hey bud are all your mods up to date ? and i cant seem to find the starter ship mod can ya send me some links and it seems you may have me blocked from direct messaging you
    ClydeBOTToday at 12:20 PM

    Your message could not be delivered because you don't share a server with the recipient or you disabled direct messages on your shared server, recipient is only accepting direct messages from friends, or you were blocked by the recipient.
     
    #37
  18. ASTIC

    ASTIC Rear Admiral

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    An startship mod is not in my portfolio - you can use the ShipByingMod with an 0 Credits Chip - maybe
    Chatmessages blocked ?? over what channel this forum, steam, discord?
     
    #38
  19. remeey

    remeey Commander

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    discord
     
    #39
  20. remeey

    remeey Commander

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    #40

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