The shape of the Bow reminded me of the Beak of a Raven. So I would rename it after Odin's Ravens, Hugin or Munin. https://schweden-mythologie.blogspot.com/2011/03/hugin-und-munin-die-beiden-raben-odens.html
Free to good home: Unfinished big cv. It's fairly outdated, last time I did any real work on it was Alpha 8, so it needs a lot of work, although the majority of the devices are in (was built at a time when many cargo boxes and many constructors were ideal for storage and parallel processing of ores). I don't see myself ever putting any more time in it though. Before A10 it handled fine, if a bit slow, now in A10.6E, it's become extremely sensitive to mouse movements, and I'm just too lazy to figure out the proper thruster location/config to prevent that, would take too much effort. Also it's probably not going to be CPU compatible without a significant amount of modification. I didn't have a proper name for it, just called it XCV-33. It's 17.5kt, ~10.8mil cpu, built of hardened steel. Stuck a shield generator on it just before posting this, but other than that haven't touched it. Lower half was built with a 2 block wide hall running full length of ship so you could drive a small hv across, it takes a long time to walk from one end to the other. Also floor of lower half is mostly double-hull, so plenty of space to put cargo extensions and keep them somewhat protected. RCS will need removed, I guess you could put fuel where they were (above lower hangar, below top hangar). Has 6 mining drills and 4 forward pointing antennas as placeholders for fixed weapons. Spoiler: Pictures & Stats screen View attachment 66774
Fine looking CV! Even if old and out dated here and there, but at least you have rather finished Hull. My first, in SP Survival Build CV is still missing its A....ft-Section
I haven't uploaded any ships in well over a year, so here goes! My latest CV and SV from Alpha 8.1. I went full cyberpunk theme for the exteriors of these two ships...hopefully somebody likes them! Breaker MK4 SV: https://steamcommunity.com/sharedfiles/filedetails/?id=1903668772 Genesis MK1 CV: https://steamcommunity.com/sharedfiles/filedetails/?id=1903668772
Medium Cargo CV converted to Alpha 11. Not much of a looker, but she works well for transporting goods. Medium sized thru-and-thru hangar. Warp and 36 grow plots for those long hauls Level 15 spawn at 100% cpu efficiency. Custom thruster groupings for light loads. No erest or zasc used. Published here. https://steamcommunity.com/sharedfiles/filedetails/?id=1901475931
Built as a tribute to the Badger of EveOnline, the Mushroom is a dedicated hauler C.V. that clocks in as a level 10 unlock, and T2 cpu with 92k units left over for customer customization. She comes standard with extra cargo pallets to boost stock carrying capacity to 1.25M Su's, and the sky's the limit once you start upgrading the cpu further. https://steamcommunity.com/sharedfiles/filedetails/?id=1912687171
DWARF (CV / ONX) Unlock Level = 25 Size Class = 1 CPU Tier= 1 CPU Efficiency = 100% HULL = Steel Shield = No Weapons = - Laser Drill Module x2 Max Speed (Planet) = 60m/s Max Speed (Space) = 150m/s Corporate = Onur Corporation Factory = ONX / Andromeda https://steamcommunity.com/sharedfiles/filedetails/?id=1912009117
UCH CAPITAL Unlock Level = 25 Size Class = 4 CPU Tier= 3 CPU Efficiency = 100% HULL = Steel Shield = Yes Weapons = - Cannon Turret x10 - Rocket Turret x6 - Sentry Gun x6 - Rocket Launcher x2 - Laser Drill x1 Max Speed (Planet) = 60m/s Max Speed (Space) = 118.6m/s Corporate = Onur Corporation Factory = DEM / Andromeda https://steamcommunity.com/sharedfiles/filedetails/?id=1906455036
DESTROYER Unlock Level = 20 Size Class = 2 CPU Tier= 3 CPU Efficiency = 100% HULL = Steel Shield = Yes Weapons = - Cannon Turret x6 - Rocket Turret x4 - Sentry Gun x8 - Rocket Launcher x2 Max Speed (Planet) = 60m/s Max Speed (Space) = 150m/s Corporate = Terran Space Navy Factory = TSN / Terra https://steamcommunity.com/sharedfiles/filedetails/?id=1913818674
Nova prospect. Heavy duty mining/hauling CV, mass storage and CPU compliant. Size 2 lvl25 fully automated fuel conservation and mains power, heavy lift mode to take off from 3,41g, minimal interior, design isnpired mostly from ingame crashed capital vessel POI.
Big Cat MKII - this is the c.v. hauler that heads up the Work Site Master industrial line. Proven in A10 W/V to mine and carry away a whole moons worth of ore in one trip. Pictured hover work vehicles linked in the workshop link. https://steamcommunity.com/sharedfiles/filedetails/?id=1916537484
BlackThunder MK4 Took the changes from the MK3 and polished them up a lot. Then did a total block conversion and update for a11. This design is originally built off the Kshatra Light Cruiser, but has been considerably updated and overhauled. And it's CPU-compliant also.
Nothing really new, just updated the Mosquito Miner to 11.0 https://steamcommunity.com/sharedfiles/filedetails/?id=1413199712
Hm, don't understand. Why not showing a CV like all do here? the second pic is the changed thruster for better mobility, it was in the middle before
Barracuda Heavy Base ( or Moving Base ) still think about that. Is a WORK IN PROGRESS. Is the successor of my first ever made cv Anaconda now obsolet due to new patch. I had lot of problem to replicate the design of my first cv with i still love it to much, but i have improve drastically is hangar capacity and optimezed the inside volume for less damage resistance capacity. You must need to understand who is a large and elaborate cv so just look at is potential.
https://steamcommunity.com/sharedfiles/filedetails/?id=1922806718 Reworked the Jupiter series for the new parameters.