LOLROF Okay I said, I would give things a try. The more I played the weirder things got. I can flip a hover craft upside down. Put it on it's tail or it's nose, without even moving the craft. Just sitting still on flat ground. Go into god mode give myself a stack of 999 power cells. Turn off god mode and still be able to walk, run and jump. There is so much fuzzy logic happening. The game is taking me out of Empyrion and straight into Stranger Things. The one redeeming thing to the whole day is I enjoyed my joy ride in @Kieve 's Jaguar
<sigh> 38 CV's updated for version 11.1, done. 16 BA's updated for Version 11.1, done. 23 SV's and 30 HV's, pending. I'm taking a nap and will take on the rest of them later.
Your first picture reminds me of the last words of a Bedouin: Dammed and covered by sand! (Its a loose translation of a German saying - Die letzten Worte eines Bedouinen; Verdammt und zugeweht!)
Today I starved to death, twice, because I could not pick a single plant anywhere. Alas, back to the clone chamber, again.
You guys are always focusing on "Da Looks" waaay too much. Look at Da Stats (from Da Builder's mouth) ! ................v...........v...........v...........v............v........... Range: 500+ miles 0-60 mph acceleration: <2.9 seconds Towing capacity: More than 14,000 lbs Payload: Up to 3,500 lbs Vault length: 6.5 feet Storage capacity: 100 cubic feet of exterior, lockable storage including the vault, frunk, and sail pillars. Suspension: 4” in either direction Touchscreen size: 17” Body: Ultra-Hard 30X Cold-Rolled stainless steel. If there was something better, we’d use it. Seating capacity: Up to six adults Charging: Can be charged at home, at Destination Charging locations, and with our network of more than 14,000 Superchargers, including on our newest V3 technology, which is helpful for long hauls and towing.
Planning to add a smaller Brother to my CV. Not sure about its real role but not a Base ship, rather more armed scout or like a Escort. not sure about planetary landing ability - might get too costly.
It ain't funny if I have to explain it..... Anyway, stats can be whatever they need them to be, if you thinking in putting down some cash for one I'd advise waiting a couple years for some real road usage stats
Updated some old prefabs bases to comply with CPU. Minor refurnishment of an older UCH starter HV: The UCH-011 Raider. With the call for level 1-unlockable HVs and the lowering of the spotlight's unlock level, i'm guessing they're probably going to replace the hated motorbike with prefab hoverbikes and cars soon. At least they'll be faster and have storage.
That Picture explains what is meant with "Forced Labor" - hm? Btw., Are You spoiling something? EDIT: Could that door in the background be a HV/SV Armored Door put at a 90° angle?
played with @Vermillion awesome Lockdown and made it a premium SV thanks to Xcals advice some stuff i kept from the HV version but SV version have CV and HV parts as a SV hauler if anyone wants this ebp msg me here
The other day I attempted to make the smallest possible enclosed SV and somewhat succeeded. Still too big for doors and has trouble with 90 degree turns on 1 block wide hallways, but it will fit an armored cockpit and dual gatlings will let you remove the occasional problematic block. 3 blocks high, 3 blocks wide, and 5 blocks long. Includes fridge and a bit of cargo space.
Yesterday I moved from the Planet into the Orbit of the Starter Planet. I placed there a Base, created by @CrazyZ - actually not made for Space - and moved in. As many others have already posted I noticed too the malfunctioning Solar Panels. But by placing a small Generator and additional Fuel Tanks I harvested my first Crops. Next step is creating a 'Dry Dock' where my new CV can be built. I placed the Base purposely close to the Minefield. Have a nice view from one window to relax.. ..while looking at my, cut out, work from another Window