Fixed HV turns very slow and bounce

Discussion in 'Fixed (Read Only)' started by AlbaN, Dec 16, 2019.

  1. AlbaN

    AlbaN Commander

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    Mode: Survival
    Mode: Singleplayer


    SERVER NAME: -
    SEED-ID: 745720

    If applicable:
    MODIFIED PLAYFIELDS: no


    Reproducibility: always
    Severity: Major


    Type: HV movment

    Summary: HV does not turn and bounce

    Description: I created small hv with 4 ground repulors, it moves fast in all directions, but turns as large cruiser. Also it bounce when stops.

    Steps to Reproduce: Create hv with 4 ground repulsors.

    Screenshots:
    20191216200754_1.jpg
     

    Attached Files:

    #1
    bluemax151 likes this.
  2. TheEthanEffect

    TheEthanEffect Ensign

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    This is an important question. Did you create this ship before or after the 11.5 rollout, and if after, was it done from scratch on a fresh core? I'm guessing after based on the build but I want to be thorough. Also, could you please include a screenshot of the detailed specifics? On the statistics page in the ship's control panel, there's a check box that says Torque.
     
    #2
    Germanicus likes this.
  3. Hummel-o-War

    Hummel-o-War Administrator Staff Member Community Manager

    • Developer
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    Good point - if it is an OLD build (pre 11.5) there might be a fix coming. Plz check again with the next public upda and report back plz. :)
     
    #3
  4. Vermillion

    Vermillion Rear Admiral

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    Ground Repulsor Engines also had their torque nerfed into the ground. Bug or not, You'll need an RCS since the engines only provide 2kNm of torque now, which is 1/40th that of an RCS.
     
    #4
    bluemax151 likes this.
  5. AlbaN

    AlbaN Commander

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    This was fresh game in Alpha 11.5, and HV was build from hv starter block.
    I test it in 11.5.2. and now it is ok, even too agile ;)
     
    #5

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