Today i decided that my Black-Ops I & II needed a carrier. Fully functional: warp-drive, shield etc... cpu ( tier II ) - v/m compatible. ( 2x 320k ) 2 parking spots inside. size class 1.00 unlock level 25.
Does anyone else have a bug with experimental where temperate planets all spawn the same? And they dont even look right?
More work on the big ship. Exterior's mostly done, starting on the interior. Bridge Crew quarters corridor Mess hall. Texturing comes later.
Vermillion is just not fair =) I do not have time to make Zeus's big brother to try to compete with your masterpiece ...
Go for it. But this is all Polaris-style interior. Hexagons where they can fit, octagons where they won't.
That's a great idea. Seriously, you should put that in the suggestion thread. Projections add so much "life" to builds, it's a shame they take up so much room.
Good to know. Though... still could use it as a bit of a looser inspiration Do you plan the interior before, or do you just go with the flow?
Not sure anyone other than us looks at those - there are hundreds of really good ideas in them - never seen one get implemented - even when someone has posted the model for them.
Today i.... Classified ... Analysis... Decryption ... ... stand by ... done ... ... LIF Industries is testing a new combat platform on the territory of the Zirax Empire ...Analysis ... The project is not completed, is in a state of testing firepower and running characteristics ... ... Connection aborted ...stand by... Unidentified transmission... ... Interference ... And he will return to his kingdom ... interference ... Fire of ashes and slaughter ... interference
Pwease try to be patient with the Devs... they're a small Battlegroup trying to build a huge game that'll need a HUGE Foundation.
The first goal was to keep it as thin as possible with a warp drive and shield. The original idea came from the stealth bomber ( B-2 spirit bomber ) we have in real-life, this is his future brother