Known Issue Incorrect behavior ramps

Discussion in 'Known Issues' started by bbk.3164, May 13, 2020.

  1. bbk.3164

    bbk.3164 Commander

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    This is not a bug, but rather - the wrong behavior (!)

    v.Alpha 11.5.8 2789
    Сreative mod.
    Frequency of occurrence - ALWAYS, in the situation described below :

    So - I made a convenient garage for my hover, installed a retractable ramp (to make it convenient to enter the cabin), and connect ramp to a LOGIC SIGNAL .
    Now, when I approach the ramp - it extends, and I enter the cabin very comfortably (!) ... BUT, when I went inside the cabin - I see that the ramp animation is CLOSED, AND RE-OPENS (!)
    ..... the same thing happens and vice versa - when I arrived at the hover in the garage, parked in the sensor coverage area, the ramp extended ... and when I EXITED THE CAB - the ramp was again CLOSED AND OPEN AGAIN (!)

    ... I noticed that in the same situation - the "landing gangway" - is ABSOLUTELY QUIET - it DOES NOT JERK like a ramp
    (see video)



    ... I want to note - IT IS IMPORTANT - this bug is very old - it has been observed for several years (!)
    I could not write about this before, since the use of ramps is not my interest (!) ... but here the idea of their unusual application came up, and immediately noticed that the constant jerks of the ramp - when I enter / exit the cab = VERY STRONG STRESS (discomfort) (!!!)
     
    #1
  2. bbk.3164

    bbk.3164 Commander

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    Version 12.1 - ramp REPEATs its false opens when I enter the ship's cabin (!)
     
    #2
  3. bbk.3164

    bbk.3164 Commander

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    Version 12.1 - ramp REPEATs its false opens when I enter the ship's cabin (!)
     
    #3
  4. bbk.3164

    bbk.3164 Commander

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    #4

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