What did you do in Empyrion today?

Discussion in 'General Discussion' started by Slam Jones, Oct 17, 2015.

  1. Wellingtoon

    Wellingtoon Commander

    Joined:
    Apr 7, 2017
    Messages:
    42
    Likes Received:
    140
    As it's the Zirax doing the bashing from the moment you arrive, I'm normally happy to return the favour. But the new orbital patrol ships - even in the starting area - are making this a bit tricky. Throw in the Reforged changes and being friendly with everyone suddenly seems like a great idea.
     
    #22821
    Khazul, dpburke2 and Germanicus like this.
  2. Germanicus

    Germanicus Rear Admiral

    Joined:
    Jan 22, 2018
    Messages:
    4,491
    Likes Received:
    8,521
    Not exactly true. We are Invaders in their Sphere of Influence. Besides. the Zirax are the first who show up...or would you rather prefer to get the Legacy to pay you the first Visit?;):D

    Besides you can't be friendly with Everyone as the Legacy is not included:p
     
    #22822
    Kassonnade, Khazul and Wellingtoon like this.
  3. Fractalite

    Fractalite Rear Admiral

    Joined:
    Aug 10, 2016
    Messages:
    4,315
    Likes Received:
    8,845
    Can you attach the BP for the first one in a post? Or is it on the workshop?
     
    #22823
    Germanicus likes this.
  4. Alhira_K

    Alhira_K Captain

    Joined:
    Jan 16, 2017
    Messages:
    287
    Likes Received:
    379
    Here you go.
     

    Attached Files:

    #22824
    Khazul and Fractalite like this.
  5. Fractalite

    Fractalite Rear Admiral

    Joined:
    Aug 10, 2016
    Messages:
    4,315
    Likes Received:
    8,845
    #22825
    Germanicus likes this.
  6. Myrmidon

    Myrmidon Rear Admiral

    Joined:
    Mar 26, 2016
    Messages:
    1,736
    Likes Received:
    2,066
    A picture is worth a thousand words. So here you go, three of them to describe 3000 of my cargo CV. I used as a hull the Eve-Online-Charon replica by FutonTorpedo

    Is 189x320k cargo containers enough? Is 704kT lift thrust enough? I need to do some tests and run some numbers.

    Screenshot from 2020-11-19 17-17-05.png Screenshot from 2020-11-19 17-19-24.png Screenshot from 2020-11-19 17-19-04.png Screenshot from 2020-11-19 17-36-43.png
     
    #22826
    Fractalite and Khazul like this.
  7. Germanicus

    Germanicus Rear Admiral

    Joined:
    Jan 22, 2018
    Messages:
    4,491
    Likes Received:
    8,521
    Nice. Even it will be a logistical Nightmare with all those CC's. All possible to build - as long as you 'find' a advanced Core for it:p
     
    #22827
    Khazul likes this.
  8. Myrmidon

    Myrmidon Rear Admiral

    Joined:
    Mar 26, 2016
    Messages:
    1,736
    Likes Received:
    2,066
    Indeed. But then again one can walk to the proper container. Or maybe containers could be assigned in groups i.e. Ore, devices, fuel,oxygen etc.
     
    #22828
  9. Khazul

    Khazul Rear Admiral

    Joined:
    Jan 15, 2020
    Messages:
    825
    Likes Received:
    1,447
    Some more new fleet additions in progress:

    20201119171913_1.jpg

    1. Updated T4 destroyer
    It a revision of the Caelestis to get back to its original intended design. I dont really like flying with a bridge at the back and the restricted view that goes with it (I prefer 1st person, not 3rd), but having it at the front means window cracks which always get annoying now that the PV meta seems to be add as many turrets as possible and make sure lots of them are shield killers (fun... :/). Also have the front damage soaks (the two center front bits - solid combat steel with a small generator in each) and side anti-missile screens. Still working on outside, and new inside area below the new bridge. Full weapon and turrets compliment setup as defence group of 4 x mini gun and offence group of 8 x cannon, 10 x rocket, 10 x plasma and 2 x artillery + 6 pulse laser and 4 rocket launchers. Not a guaranteed dreadnought killer, but certainly up to taking on the updated legacy territory.

    20201119171541_1.jpg

    2. A new early game starter HV/mobile home that can be upgraded to T2 and armed (or armed at T1 if you switch out the constructor for weapons).
    20201119171637_1.jpg 20201119171642_1.jpg

    3. A new Starter CV (T1, L7 or 10)
    Its basically my old Starter CV with a completely new hull and cabin to fit the look of the other new vessels. 2 x 16ok cargo, 1 large/adv constructor, 2 small, full medical, warp, shield, 4 turrets. Also trying out ladders for easy bridge access from the outside. Same turrets and ground mode etc signalling I am using on all my CVs now.
    20201119171617_1.jpg 20201119171630_1.jpg 20201119180045_1.jpg 20201119175920_1.jpg
     
    #22829
    Last edited: Nov 19, 2020
  10. Khazul

    Khazul Rear Admiral

    Joined:
    Jan 15, 2020
    Messages:
    825
    Likes Received:
    1,447
    For the truly desperate, escaping convicts and the like needing a T1 warp capable CV with some air, cargo space (40k) and nothing else at all - the DT1 - 'Deathtrap' CV :)

    20201119193139_1.jpg 20201119193148_1.jpg 20201119193156_1.jpg 20201119193308_1.jpg

    Might by handy if you are forced to scrounge and need a 'pre-starter' CV to get the hell out of a bad starting system. It was quickly hacked together from my little asteroid mining CV.
     
    #22830
    Last edited: Nov 23, 2020
  11. Dragon

    Dragon Captain

    Joined:
    Dec 22, 2015
    Messages:
    127
    Likes Received:
    236
    Played a bit of survival last night, I decided to go on an interplanetary mining trip to get more of the rarer minerals. I don't have a CV yet but, I really wanted to take my HV along, so...

    [​IMG]


    I also set up a pentaxid mine on the local moon. The view is awesome! That's my starter planet there.

    [​IMG]


    The view from my home is not bad either, especially at night.

    [​IMG]


    Some of the views in Empyrion is truly epic! Sometimes it takes a custom scenario, but still.
     
    #22831
  12. nottrox ¯\ (ツ) /¯

    nottrox ¯\ (ツ) /¯ Captain

    Joined:
    Jul 27, 2018
    Messages:
    193
    Likes Received:
    263
    Yeah so a friend of mine are checking out the Reforged Eden Scenario on a Server right now.
    So after we escaped the Roughe PX-37 Planet and reached this wonderful beach he burried me in the sand somehow: 20201122230453_1.jpg
     
    #22832
    idx64, zaphodikus, Germanicus and 3 others like this.
  13. dpburke2

    dpburke2 Captain

    Joined:
    Sep 5, 2017
    Messages:
    515
    Likes Received:
    1,977
    Wow. That looks a lot sweeter than anything I have done with the fill and levelling features of the laser drill.
     
    #22833
    Germanicus likes this.
  14. ChumSickle

    ChumSickle Captain

    Joined:
    Jul 17, 2020
    Messages:
    414
    Likes Received:
    746
    I recently decided to jump into the MP world and joined one along with the player Xcaliber.

    My game started, rough...to say the least. When I was finally able to log in, for some reason, I didnt have the normal "crashing pod" sequence...I was just there standing on a swamp planet. I >think< what happened is when I first tried to log in and picked all the starting criteria I wasnt whitelisted yet, so it didnt let me in. Later, when I was, it had played the landing sequence out anyway. Well, I immediately was swarmed by raptors and died. I picked to respawn near my corpse, and was quickly killed again. So I chose "spawn in station"...only remembering that the station was in space. Then I thought "Maybe I can just start over" so I logged out, and back in. This time, I appeared in space...without a suit...so I just suffocated to death. This final time I chose "restart on planet in pod" and I did, in fact, get the crash landing sequence.

    Landed smack dab in the middle of talon terrirory, so getting the basic supplies to live kept hurting my rep. Long story short, eventually made it to a neutral area, set up survival constructors, and went on the arduous task of gathering enough stone to convert into other ingots. I didnt have to worry about food, because every evening legacy assassin things would come along and injure me in some critical way.

    During one break in playing, I took time to build myself a starter HV. I learned that the hover vessel constructor can actually build quite a few useful "early game" things and can delay the amount of time needed before starting a base. In reforged, base attacks are pretty viscous, so I didnt want to defend a dinky shed from the swarms of incoming bomber drones with just a shotgun and foul language.

    In past two days I have been able to get my self built starter base set up, a scout SV for quick trips into space, and my purpose built early game mobile hv "base" proved awesome.

    But one thing that vanilla doesnt teach you is that even when you log off, the game is still going...so food spoils, energy is spent, and life goes on. So I have had to finally learn how to utilize solar panels, turn off vehicles and components I am not using, and quit only in places that are "safe", and to always keep some spare fuel on me. I logged in today sitting in a dead HV with only 3 cans of biofuel to get my back to base.
     
    #22834
    Khazul likes this.
  15. ChumSickle

    ChumSickle Captain

    Joined:
    Jul 17, 2020
    Messages:
    414
    Likes Received:
    746
    So the Reforged Eden world I started on is absolutely brutal. To compound this, my lag was brutal. It makes combat virtually impossible as my reticle bounces around the screen like a 2 year old at a teletubbies convention. So I tried to relegate myself to SV mining as I can stay relatively mobile and safe.

    I finally gathered the last ingot to start my starter CV build, and had a 3 hour wait while the factory churned. So I decided to fly off to gather more fuel. Cruising along at around 400meters to avoid drones, I spot the promethium node I am heading for, slip my finger over to hit V to get a better view for landing...and what is happening...why am I floating...NO I HIT F instead!

    I fall about 400 meters, hitting the jetpack just in time to soften my landing to a crunch instead of a splat. And I look up and 380 meters above is my beloved mining SV. I look to the horizon and I am 6.8k to my home base...between me and it are countless legacy/kriel/zirax baddies. So...what to do.

    I decide that since this is survival, I will try to survive and >work the problem<. I have food, and supplies for a while, so I figure I may be able to craft a simple hoverbike and get back home. I set about putting up a portable constructor and gathering stone/plant fibers. I am soon after visited by my first Kriel baddie who I barely manage to kill, though it knocks me almost all the way out. Shortly after, night falls and the legacy crawlie comes out. I die. I respawn nearby, only to find that same legacy baddie waiting for me...I spawned directly in its path as it was tracking back to its normal area.

    So...long story short, I spawn back at base, spend about 10 minutes hastily crafting an SV that is little more than a metal platform with wings (I did make it very wide so when I get out I am standing on it, and not thin air). I am able to fly back to my still hovering mining SV, and get in it and continue on.

    tl,dr: Hitting F when way up high is a very, very unfortunate event.
     
    #22835
  16. Vermillion

    Vermillion Rear Admiral

    Joined:
    Jul 15, 2018
    Messages:
    3,262
    Likes Received:
    8,935
    For the last week or two i've started playing MP on Spanj's Reforged Eden server. Despite a 250-260 ping I haven't had many problems with lag.
    I have a respectable base/town, and since i'm trying to get a Dreadnought off the ground I need Quantum CPU Extenders to get over the limit cap. So today... I went to legacy space, which is a really long way to go, and i'm flying a Polaris Skenya-Class Destroyer. Yeah, an NPC ship.
    Now, aside from stupid Eleon MP bugs with the Legacy Turrets, at least some of the enemy ships are able to fight, and poking the ones that don't will get you banned for exploiting a bug. So, fair fights against willing legacy only.
    BER1.2_2020-11-27_02-16-08.png
    This was a two-on-one battle originally, but a lucky shot from my artilleries took out the drive thrusters of the other Infector in the first minute or two, stopping it from moving. Alas, I am unable to loot it because it still has a functional shield generator and the second one is proving much harder to kill.
    I ran out of missiles and decided to retreat to a nearby empty spacefield and call it a night. I'll come back in the morning after I go find a polaris trade station to reload my ammo. All i've lost is one of the plasma turrets off the ship's nose since legacy weapons deal low shield damage, but massive hull damage. As long as I back off to recharge, i'll be fine. (Provided i'm behind the infector, since they can move up to 90m/s now, so running is rather difficult if he's facing you)
    BER1.2_2020-11-25_15-16-48.png
    Le home.
     
    #22836
  17. SpaceFlyer

    SpaceFlyer Ensign

    Joined:
    Jun 8, 2017
    Messages:
    15
    Likes Received:
    9
    writing bug reports
     
    #22837
  18. ChumSickle

    ChumSickle Captain

    Joined:
    Jul 17, 2020
    Messages:
    414
    Likes Received:
    746
    On vacation for a few days, but did manage to get me starter CV upgrades with a T2 shield, extenders, and bigger thrusters. Managed to hit level 25 without busting even one enemy POI. Not due to lack of desire, but due to horrific lag. My ping appears fine, but my in game lag is brutal. As in dead before I even see bad guys bad.
     
    #22838
  19. TRX

    TRX Commander

    Joined:
    Apr 23, 2020
    Messages:
    57
    Likes Received:
    152
    So what did I do today ... hmmmm ... Proj Eden on server with a few friends, but more specifically ...

    1. Procured my newly designed Aurora II SV Miner
    20201119043538_1.jpg
    2. Mined 16,000 Zachosium and 8,000 Estreum so I could procure my new battle cruiser, the Ticonderoga (still waiting on the factory for delivery :)
    20201126080031_1.jpg
    3. Discovered 3 new planetary systems, and picked the lock on several LGC Data Caches - kudos to the designers - I love puzzles :)

    4. But most importantly, discovered a glitch / bug / exploit (or in software terms - a "feature") which allows any mining vehicle to carry a virtually unlimited amount of ore (40,000), even if the Ore Container has no extensions :).
     
    #22839
    dpburke2, Khazul, DuLux and 3 others like this.
  20. Robot Shark

    Robot Shark Rear Admiral

    Joined:
    Jul 3, 2016
    Messages:
    2,197
    Likes Received:
    5,765
    Today I went over all of my old SV builds and started slapping turrets on a few of them.
    Basically, I slapped on as many as I could within the CPU limits of the build.

    I guess it was about time I did that.
    20201127175513_1.jpg
     
    #22840
    dpburke2, Khazul, DuLux and 2 others like this.

Share This Page