Empyrion Galaxy Navigator Installation Download der aktuellen ZIP datei von https://github.com/GitHub-TC/EmpyrionGalaxyNavigator/releases Upload der Datei im EWA (EmpyrionWebAccess) MOD oder händische installation mit dem ModLoader aus https://github.com/GitHub-TC/EmpyrionGalaxyNavigator Wo für ist das? Hiermit kann eine Navigation durch die Galaxie gestartet werden die einen durch die Galaxie zum Ziel leitet. Kommandos \nav help => Liste der Kommandos \nav stop => Eine laufende Navigation abbrechen \nav <target> => Hiermit kann einen Navigation vom aktuellen Standort zum Ziel <target> gestartet werden. z.B. \nav Akua Konfiguration LogLevel: Steuerung des Loggings ChatCommandPrefix: Zeichenfolge mit dem die Chatkommandos beginnen müssen MessageLoopMS: In welchem Intervall soll die Navigationsmeldung angezeigt werden NavigationTargets: Enthält die von Spielern gestarten laufenden Navigationen English-Version: Empyrion Galaxy Navigator installation Download the latest ZIP file from https://github.com/GitHub-TC/EmpyrionGalaxyNavigator/releases Upload the file in the EWA (EmpyrionWebAccess) MOD or manual installation with the ModLoader from https://github.com/GitHub-TC/EmpyrionGalaxyNavigator What is it for? This can be used to start a navigation through the galaxy, which guides you through the galaxy to the destination. Commands \nav help => List of commands \nav stop => Cancel a running navigation \nav <target> => This can be used to start a navigation from the current location to the destination <target> e.g. \ nav Akua Configuration LogLevel: Logging control ChatCommandPrefix: string with which the chat commands have to start MessageLoopMS: In which interval should the navigation message be displayed NavigationTargets: Contains the current navigations started by players
Hello there! I really love the idea for this, so is this mod still working? And, sorry, but your install instructions are quite misleading. How to get it running? Thanks
I once started installing the solar system / galaxy map, but didn't finish it. Especially since it would have only returned one way through the "known" solar system and not the shortest way :-( Unfortunately, the "complete" galaxy map is only available internally in the game, so that I have no way of accessing the information. Therefore the update of the "EmpyrionGalaxieNavigator" is on hold
A little sad. This is a very good and very promising tool. I have requested the developers since A11 for the implementation of some kind of navigation system to help the player plot a path from system A to system B with the intermediate jumps, to no avail. Thank you for the attempt to give us something similar @ASTIC
But isn't that exactly how it should work? ... After all, this is much like a 'SatNav' showing You the Way to Your Destination along Roads it knows about!
Let's see ... I'm slowly starting to have fun dealing with the "Pathfinding Algorithm" - maybe give me 1-2 weeks ;-)
Duh, just noticed the strat posat is from last year... So, it does not work right now, does it? The game could really use a navigation tool, but also for going to unknown sectors. The games I played that needed galaxy travel (elite dangerous and eve online) had really solid tools for travel planing. Also in the config it says "ChatCommandPrefix": "/\\", wich of those symbols would be the right one to use? it's not as regex or masked character syntax I do recognize. So i'm curious what the syntax is there...
At the moment it doesn't work with the new galaxy - I'm working on it. The characters are / and \ but in a json text the \ must be escaped as \\
I've seen it again and there are too many restrictions on the part of the game to make sense to use (update) this mod :-( Only the "known" galaxy can be recorded, which leads to strange routes and detours The systems cannot be selected as targets and have to be typed so laboriously. The jump range is now dependent on many factors and would have to be entered manually by the player because it cannot be determined by the mod :-( So we only have to wait for Eleon to incorporate this into the galaxy navigation. They probably wouldn't need 1-2 weeks more if they wanted to.
So, can we do a poll, or something, to make Eleon give us such a feature? I really think a lot of us would love to have a navigator. Just select your destination, and the computer should give you the fastest route to jump. And maybe the option to "use already known paths, only".
Just installed this on the server and I get disconnected when I try to do the command (/nav help) Any ideas?
@Myrmidon It only works on MP because it is an API1 mod which is unfortunately not available in SP. @Nathan Jurgens The API1 mods I always run with the ModLoader package, because this decouples the mods from the game and gives me the opportunity to fix bugs in the API by answering the commands myself e.g. from the database.
You can run a dedicated server in parallel on your machine (that's what I do), then you have all the possibilities of the mods and only the "pause" function is missing. You don't need to share it but you can connect directly to it via 127.0.0.1:30000.
Will have to try this on Linux, for the experience. I have a second windows PC also but I think it is waste of money (power bill) to play regularly powering up two PCs for one game. Also I will miss the pause too, but not that much. If only dedi could run on raspberry pi....
ExternalData access to EmpyrionGalaxyNavigator ExternalDataSupport for EmpyrionGalaxyNavigator https://github.com/GitHub-TC/EmpyrionGalaxyNavigator/releases EmpyrionScripting: https://github.com/GitHub-TC/EmpyrionScripting https://github.com/GitHub-TC/EmpyrionScripting/releases