HomeworldKrielMoon playfield Missing Yaml Files

Discussion in 'Archive (Read Only)' started by tony hug, Jul 9, 2023.

  1. tony hug

    tony hug Commander

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    For more information see here Bug Report Template

    Build: v1,10,1 Build 4233

    If applicable:
    MODIFIED PLAYFIELDS: HomeworldKrielMoon (standard with game)

    Reproducibility: Always
    Severity: may only affect my scenario (but dont know if effects vanilla game)

    Type:

    Summary:

    In the Playfield Folder : HomeworldKrielMoon is missing all .yaml files
    (there are .bin files)

    I was uuh using this moon in a scenario
    - the mod crashes on start due to missing playfieldstatic.yaml file
    i checked in the Playfields folder and it only has the .yaml.bin file (not the uncompiled bersion)
    presumably it was there in previous versions as i didnt have this issue

    As far as i know only affects my scenario ... but as all other playfields have .yaml files i cant be sure

    (edit: have worked around for myself - found similar moon as replacement -- but may effect others
    as any scenario using this moon in sectors file will crash)


    =========================
     
    #1
    Last edited: Jul 11, 2023
  2. Hummel-o-War

    Hummel-o-War Administrator Staff Member Community Manager

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    the reason might be the default scenario has no Kriel Moon (anymore).
     
    #2
    tony hug likes this.
  3. tony hug

    tony hug Commander

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    Thats fair enough, but there are still .bin files hanging around
    its mainly just information if it causes issues in the wider galaxy generation or was accidental deletion
    i suspect more that someone accidently moved the file instead of copying when creating other moons (it happens)
    its a slight pain to anyone who might have used this moon in a scenario instead of copying it to the local folder
    Also as far as i can tell is the only playfield with this issue
    it may not effect anything in game, i don't know if the Galaxy system uses the moons etc randomly or cares about the original .yaml files
    --
     
    #3
  4. Hummel-o-War

    Hummel-o-War Administrator Staff Member Community Manager

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    Actually we entirely removed that playfield in 1.10 intentionally - not moved it around. I just checked it and when verifying the files, no .bin files are loaded.

    So when this is a savegame which had the moon already created, that should not be a problem. Otherwise you should be able to delete these files and verify to fix the issue, IN CASE you do not use an own local version of these files.
     
    #4

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