Small Vessel

Discussion in 'Questions, Discussions & Feedback' started by EleonGameStudios, Aug 23, 2015.

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  1. Cavadus

    Cavadus Commander

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    Hey guy, you should actually use a design before you QQ. They clip through the angled blocks without any issues. There is no damage to the craft whatsoever from using the rockets. You see, the devs coded the rocket launchers to use the center point of the firing face as the origin of the projectiles. Meaning you can cover the entire face of the rocket launcher except for that tiny point and they will always work fine with zero damage to any blocks.

    People who don't know much about the game always make me Double Faceplam.
     
    #861
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  2. Tyrax Lightning

    Tyrax Lightning Rear Admiral

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    Wow, I did not know that... by the way, what's a "Double Faceplam"? :p
     
    #862
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  3. Cavadus

    Cavadus Commander

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    It's when you plam your face twice in a row, obviously!
     
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  4. Vexray

    Vexray Captain

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    Can I double double facepalm? Is that a thing? It should be... Maybe it reverses the palm face..? Hmm...dyslexia...holy crap im confused
     
    #864
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  5. carlos.deleon1

    carlos.deleon1 Commander

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    Facepalm is an anti social and retrograde thing, only makes people angry.

    Buttpalm! that is the way to go!
     
    #865
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  6. G.Metzel

    G.Metzel Commander

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    Hi everyone!

    I present you my two new SV.

    3AV-01

    The first is the "advanced alien attack vessel 01" or shortly 3AV-01 for "Alien Overlords". So for people who like to play as "Aliens"

    [​IMG]
    [​IMG]
    [​IMG]

    Bird-of-Prey-V2

    The second is a simple revision of my Bird of Prey.

    Oh he's soooo cute! Oh look how he kills some innocent people with his little disruptors! Hurray! \o/

    [​IMG]
    [​IMG]
    [​IMG]
     
    #866
    Last edited: Jun 16, 2016
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  7. Neonin

    Neonin Captain

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    This is kind of apt following on from a post with a Bird-of-Prey...

    The G.E.N.E Emissary-class Shuttle, inspired by Star Trek Runabouts:

    emissaryprofile.png

    emissarydorsal.png emissaryventral.png emissaryfront.png emissaryside.png emissaryrear.png emissaryinteriorafttofore.jpg emissaryinteriorforetoaft.jpg

    Seats six plus one pilot, almost everything is accessible in the interior (fuel tanks, generators, and four of the RCS are built into the nacelles) and it works happily in both space and atmosphere. Since it's a civilian craft I added aircraft navigation lights, as close to current aircraft navigation lights as I can make in the game.

    Steam Workshop link: Click Here!
     
    #867
  8. Tyrax Lightning

    Tyrax Lightning Rear Admiral

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    It would be hilarious to have a Runabout kicking a Romulan Bird of Prey's ass in 1 on 1 Combat. XD (Something not feasible in the actual Star Trek Shows.)
     
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  9. Neonin

    Neonin Captain

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    ... Sorry. Notsorry.

    The G.E.N.E Defiant-Class Fighter:

    Defiant-Class.jpg

    defiantdorsal.png defiantventral.png defiantfront.png defiantside.png defiantrear.png

    It looks nothing like a Defiant from Star Trek I know (more like a Y-Wing... sacrilege!) but it got its name for being a "tough little ship" :p

    This one actually came together out of nothing, I was just fiddling around with nacelle designs and suddenly... this.

    Steam Workshop link: Click Here!
     
    #869
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  10. Frigidman

    Frigidman Rear Admiral

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    Neat ship design.

    Maybe its the way that specific texture doesnt line up, but I'm so not a fan of that exterior surface texture. This should could be more 'cleaner' if maybe tried a different metallic texture on the exterior? (same goes for the shuttle above... which REALLY suffers from this texture's bad grove lines).
     
    #870
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  11. Neonin

    Neonin Captain

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    Stuck between a rock and a hard place here... The texture used doesn't match up in some cases. The more recent one with lines is even worse. The normal texture of hardened steel is nice but I have serious colour-matching issues with it (colours for components like thrusters that also match this texture are extremely limited) so I tend to use it completely or sparingly on stuff that is going to be a different colour anyway. The plain texture looks too flat. The other steel texture makes it look more like concrete slabs to me.

    Here's hoping some technological genius comes up with a way to make the texture grooves match regardless of what piece is used someday! :)
     
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  12. Frigidman

    Frigidman Rear Admiral

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    Yup! I run into that problem too. I get frustrated quick with some of the meager color choices and texture behaviors with those colors. Sure hope we get a 'custom pallete' tool, or something here ;) Us super-anal-design-creators really gotta have it!
     
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  13. Dead8Eye

    Dead8Eye Captain

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    #873
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  14. Tyrax Lightning

    Tyrax Lightning Rear Admiral

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    This kinda stuff is why my fav Texture for my Creations now is the Concrete Texture. It's literally the only one i've ever found that seamlessly perfectly looks good on everything, even stuff like little corner & wedge pieces. It can be especially frustrating seeing most Textures applied to corner sides & such like that & just look cut off, literally, & it just looks unacceptable to me.

    *Sigh* Another fail Rocket Launcher Placement... Move your Ship up fast enough while firing Rockets & ya will not like the consequences... *Facepalm*
     
    #874
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  15. eninrebmun

    eninrebmun Commander

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    I have nothing against creative designers, and in fact I wish I had some of the the styling sense of a few of the fantastic looking designs out there (anyone who has been to my workshop can tell I am a boring, no frills, no nonsense, function before fashion builder). I've found (for me, at least) building is survival is a fast way to find out when you make a questionable design decision.

    That said: I do use creative to adjust my survival builds for blueprinting when it comes to uploading to the workshop... removing high level items, and so on.
     
    #875
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  16. Necra

    Necra Commander

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    I actually prefer survival building as well. Not because lol challenge but because I make adjustments based on needs and challenges.

    If I find a nice looking ship, I will import it, strip out non necessities, and bring it into my survival. Adjust as needed. Out of respect I dont post my changes to others ship.
     
    #876
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  17. Olegs

    Olegs Commander

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    Hi everyone! :)
    Here is my SV Gladius: http://steamcommunity.com/sharedfiles/filedetails/?id=709827749
    yo.jpg

    Gladius was specially designed for attack the alien bases or unwanted guests! It is entirely in hardened steel, only some blocks for decor are in simple steel (for reduce the weight), also vessel are balanced to fuel economy and maneuverability as much as possible according to its weight!

    Features
    • 1x Constructor
    • 2x Cargo Boxes
    • 4x Ammo Boxes
    • 1x Fridge
    • 4x Fuel Tanks
    • 2x Oxygen Tanks
    • Weapons: x2 Rail Guns, 2x Rocket Launchers
    • Good compatible with Hakon and Polaris CV's
     

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    #877
    Last edited: Aug 23, 2016
  18. DeadSchism

    DeadSchism Lieutenant

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    Well I've taken the ZeroG Ripley and modified it to fit in the bay of the ZeroG Burke. I haven't uploaded the BP yet, still waiting on the OK from the original creator but here's what it looks like. All i did was chop off about half the wing span and turned it into what i thought would be an ugly, stub wing design but instead turned out to resemble the F-22 Raptor pretty closely from top and bottom views.
     

    Attached Files:

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  19. Vexray

    Vexray Captain

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    #879
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  20. Mysh

    Mysh Captain

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    #880
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