The "feature" is going to change this game to another one, and If you had burned enough time to understand the changes it brings, maybe you just understand that it is currently totally unbalanced.
10.6 is in experimental for balancing and testing. It's up to the testers to test, adapt, overcome and provide constructive feedback that'll BALANCE the "feature". The more you scream at the devs how much you hate their feature and they should be removed, the more they're going to ignore your feedback and go in the opposite direction.
Also, I'm a CA Tester, no one has "burned" more time on 10.6 than me. I've had my hands on it for months and have been playing it non-stop from an even more unusable state.
Thank you for stating that I have done actions that I have not done. It may seem surprising to you but for now I have only asked things about the "feature".
The tier system is not a bad idea idea on paper, it is a bad idea of the way they want to implement it.
If what you say about the time that you have burned in 10.6 is true, I am afraid of the kind of feedback that developers should receive if you are not able to see that it is an unbalanced system.
I agree with that, but they're not willing to change it at this state. Especially since they want to hit the A11 release date by the end of december.
The CPU system should've stayed in CA until it was ready. CV CPU values are a mess because they didn't get that far before releasing it.
"I don't like this feature and it should be removed from the game."
versus
"I don't like this feature because of reasons A, B, and C. This feature has flaws X, Y, and Z."
Way different feedbacks. We need a lot of the second. :D
I've not tested the feature, but it doesn't take a rocket scientist to know that adding building blocks to CPU points = stupid idea that should be adjusted. The rest of it looks fine on paper.
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