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Coincidentally, I also had a notion that maybe shields should only absorb a percentage of incoming damage commiserate with their current strength....
More fixed weapons would certainly be nice. We have 30mm rounds. We have fixed rotary weapons. Yet my CV still lacks a battery of GAU-8's....
I recall a three sided conflict event some years ago by the ARMCO clan in Space Engineers known as PvPvP. Three teams went at it in open space...
...or have I simply been watching too many naval history lectures on YouTube? Combat in Empyrion boils down down to two factors; how long can...
I mean, boiled eggs are a thing. They're pretty easy to make IRL. I'm fairly certain a portable constructor could handle it. You could just use...
Have you tried manufacturing generators? You can sell them from the logistics toolbar.
In a game where the concept of "Factory Stuffer" blueprints exist, it's hard to see solar power as a problem. Solar and promethium generally mesh...
I don't understand the problem. Good solar power is mostly a matter of good location, and good locations are something you fight over in pvp. What...
Ideally, a ship crash landing in a forest would knock down trees and create a large crater. Bonus points if existing wrecks gain these effects as...
Also structure collision damage, that's a main feature we don't have.
These seem like QoL features, not base mechanics. Examples of those missing would be physicallized blueprint manufacturing and combat balancing.
An advanced version of the night vision goggles that highlights living creatures and turrets in color against black and white background would...
(1) Hover engines should be added for SV and CVs, so they can do conventional takeoffs using atmospheric lift. Limit them to half speed when using...
The pony I'm referring to can be anything you'd like to ask be added to the game. Crouching, mech leg vessels, physical blueprint factories, you...
If you do have to choose between the two for some reason, the optimal choice depends on the ship and the mission. A nimble CV will benefit from...
Aggression is usually the best response to a combat problem. Attack the dude, attack his tools, attack his plan, attack his safety, attack his...
I don't get it. You want to crouch behind cover that doesn't protect you to hide from Zirax that can see and shoot you anyway? The Zirax are...
What do you want crouching to actually do for you, though? Reduce recoil? Reduce enemy shot accuracy against you? Lower enemy perception radii?...
Yeah, but that's RG, not vanilla. Saying a problem is fixed by using an overhaul mod is like saying a problem is fixed by playing a different...
Though, if you're controlling a turret, you're not flying the ship.