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Then just prove this and stop blabbering about it. We all know you're a very important Dude and you graced the devs and everyone with your...
This is the "general discussion" section, just in case you think the developers are anxious to learn about your predicament. If you want to...
You can play the offended victim if you want, that doesn't make your thread a helpful nor relevant bug report in any way. Some players get it,...
This is open for debate : I suggest that the prime reason to fight anything is to survive, when forced to fight (instead of fleeing of course),...
Maybe you could provide the name of that blueprint (if it's in the "stock" ones), so the devs or the blueprint author can fix this?
Thanks for the support @Khaleg , but honestly I think I'm wasting my time arguing with some players. They don't seem to understand the benefit of...
When I drill a rock and see the two resulting pellets fall into the ground, I see two very simple objects not obeing the laws of the game, in...
I think you're insisting a lot on "it's bizarre" and similar expressions to try to show the developers were wrong in some way because they did not...
The burden of proof is on the one making an affirmation. I'm telling you what you need to prove in order to establish that "turrets do X" and you...
Working on my next tutorial : how to use Blender to make terrains. This should make it easier to visualize at the design stage what the terrain...
This does not exclude the possibility of other entities you don't see around the base, osr that the turret did not chose a proper "best target"....
Well it's not "silly" we're talking about a UI which is like a webpage with "hotspots" and "devices" that are completely different game objects,...
The only task the turrets do before shooting is "find best target", which is "any". A base on a desert moon and a base on a temperate playfield...
I was talking about vehicles that have dozens of turrets, like a CV. But even in small ships, by the time the players accesses the "turret view"...
K. Thanks @Scoob .
Unfortunately, there's no "radius" or any similar parameter we can adjust ( the "field") in the BlocksConfig.ecf. They have a sphere, precisely...
Well if you read that thread, you should remember that at some point there was the mention that Eleon was working on making all the OPV into...
Well I would gladly exchange the whole "logistics" crap with linking containers to put a glass in a closet for a few more quickbar slots, anytime....
<removed> ============================================================= But since we're on the "falling rocks" topic : I know it may be boring...
Since we build everything with cubes it would make sense to have a "box" and not a "sphere" as volume definition for the gravity effect. We would...