Separate names with a comma.
Tooltips only show base damage and don't take damage modifiers and material hardness into account. No damage value on a weapon will output what it...
Sounds like either a chain-reaction gone bad (unlikely) or a bug. The bombs only have a 4-meter radius and won't damage blocks on a structure it...
4 Pentaxid per LY, 1 Pentaxid per AU The Advanced Warp Drive costs 2 per LY and 0.5 per AU.
I think I saw a bug report somewhere about turrets engaging at their maximum (space) range on planets, even though they can't shoot that far....
Those shields are literally just the Light Shield Generator from an SV stuck on a BA. They should be performing the same as a regular SV's shield....
V1.4-72 Changelog: Hotfix+ Fixed a missing dialogue entry eaten by a bug that was causing the Hostile Apparatus mission to stall in the Radar...
Your ships are both immobile and without shields at point blank range. You think your ship should survive that? I don't. Maybe the first two...
You're using an old version. The Heavy Missile Turret shouldn't be in the constructor either. You upgrade them from the normal versions using the...
Well, pulse laser turrets work on planets. Flak could be made to work as well. The plan is to eventually reach a point that half the CV weapons...
V1.4-71 Changelog: Minor Update to improve some stuff. Added new "Missing Cargo" missions. If you find an "Undelivered Cargo" in any POI cargo...
Polaris Waste Treatment facilities and any Polaris Space Trade Station (The dome-like ones) you'll find a cyborg trader on the trading floor near...
Zirax turrets are BaseItems and cannot be deconstructed. They can be salvaged, just not deconstructed. You can buy the ammo from any trade station...
Bombers don't have a head to headshot and the shotgun's always been OP at close range in vanilla. But people wouldn't appreciate it being nerfed....
Bombers can't move vertically or strafe, so they have trouble with mountains. It's a problem with the AI. Also forgot to mention in the patch...
Well, the spawner threw an error when told to turn on. There's nothing wrong with them, so i'm guessing that you have old prefabs still in the...
New savegame or old savegame?
Another hotfix: Reforged Galaxy 1.4-70 Reduced explosion radius for devices further. Increased HP of HV/SV steel blocks by 20%. Fixed bug with...
SV Block mass was reduced by half. Therefore, it should be able to carry more. I have looked into it and found the cause, which only affects cargo...
Block mass was reduced by half. Explosive blocks do that and they're unchanged from vanilla. What you're seeing there is the detonation of the...
I will need to do the same with the story missions, and when I get to it: The trader missions. (next big update, probably)