Separate names with a comma.
You would have to change the values in the PE content files because the mod uses it's own files that override the vanilla client.
That's even further from the thread than what I originally thought you were after. You want to ask for help with that in the EAH channels. Not...
They are there by default. You just need to unlock the skill and craft them. This thread is regarding the setting in the config where you can...
https://empyriononline.com/forums/news-announcements.6/ https://empyriononline.com/forums/patch-notes.7/
Well to be fair, the AI for 7 Days is a lot more complex that you make out, and is considerably more complex than the AI here. Also consider that...
Actually yes. It is still very much in Alpha development. Eleon just decided to remove the "Early Access" tag from it on the store. Which falsely...
This is taken directly from the patch notes. If you read it, it is pretty self-explanatory.
Also what resolution are you playing at? Voxel games don't scale well, and will have a higher impact on CPU usage with higher resolutions. You...
No, I just meant that it needs to be configured on the master.
Did you configure a structure backup? Should be done in the Timetable.
The line was removed, but you can just add it back in and it works.
I did notice that my BlocksConfig.ecf and ItemsConfig.ecf weren't loading from my scenario folder. They did in experimental, and I just copied...
The game was released on Steam back in 2015 or so. It left Early Access last year. Technically it's not actually "released" as it isn't complete....
They tend to patrol near the resources. Stick a turret or two on the SV, and you won't be surprised as quickly. Originally you just jumped out...
Great click bait title. Here's a chart for you. Game is currently in the green section. [IMG]
Unity IS tailored for voxels. This was it's primary selling point when it released. It was doing more with voxels than any other engine when it...
It's not so much an issue with Unity, as it is an issue with the Voxel nature of the game. Voxel data calculations require a lot more of hardware...
You probably should post this in Bugs for the experimental then.
Just to add to this, the Pentium 4 was a single-core CPU. It's wasn't until the next generation that we saw chips with two or more cores, and the...
Ok great, so I was on the right path there at least. Thank you very much for the quick responses.