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Container Controller for Cold/Vacuum Storage This would just be another option to store large quantities of food/crops like: Cargo, Ammo, Ore I...
I would like the medium and XL engines to have variant options where if you installed them side-by-side (like the window options) you could create...
A valid economy or at least a commodity trade system that would make a smuggler or merchant cargo hauler career viable. The unusual pricing of a...
After further investigation, this seems to be related to a specific blueprint. It now seems to have resolved itself after loading/spawning...
Sure... [IMG] [IMG] I have re-validated the file installation several times. I have not tried a complete reinstall yet. EAC is enabled.
Build: 1.7.9 Mode: Creative Reproducibility: 100% happens every time I try to assign a signal in creative mode and have more than 15 defined....
Wow. Seems like a pretty significant miss then.
If I approach a disabled vessel, or an active base, I really need a way to align my craft to the orientation of that vessel. If you use the "O"...
These are much better! ...nice improvement.
A drone-assisted jump. I like the idea. I also like the idea of it being a new armor boost.
Is there a command like this? If not it would be very nice to have. I have an orbital base design with surface areas that promote the placement...
I had a dream that I walked up to a locked door, entered the code, and managed to walk through it on the first try! ...and then I woke up.
Was the SV actually docked? ...or just sitting undocked in the hangar area?
Well, it's doofy... and doesn't work like any other 3D space radar, but I *can* tell now if I'm heading toward or away from an object. If in...
Actually, in looking at this again... no, it doesn't work as you describe. The view is not from directly behind. If you move directly back from...
I believe you... My point is, it's not a helpful nav tool if a 50/50 chance on increasing or decreasing distance to an object of interest....
The XY plane is the 3D tilted grid you see with your ship in the middle. If the tilted grid is irrelevant, then it doesn't function like any...
You're right... and I edited my OP accordingly. I had people on the Steam forum telling me it was 2D, but yes as I play with it, it is 3D. It...
Rather than triangles, I would just prefer a top down (true 2D view perspective) on the minimap. It doesn't make any sense that we have to look...