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I've run into this issue myself on a lot of larger CV builds. I think it started in 1.8. Godmode hides it in creative, presumably because it...
Well there's no doubt that it's a nakedly inelegant gameplay kludge. There's really no in-character explanation why the exact same sorts of...
I've just been blasting pillars with a mundane combat HV. Hover engines are efficient enough that you can design an HV capable of just...
[IMG] Something for bringing Light to the Dark Faction. Searing, polarized, high energy plasmatic Light.
would settle for a battle axe as well.
wants a faster, sturdier sword.
I hope there's a gameplay trailer within the next week or so showing off that sword.
I just buy armor and boosters. Exploring and trading is the best way to afford them and many other things. Luck is fine. Knowledge is better....
Build: 1.10.8 Mode: Default Random SERVER NAME: SEED-ID: If applicable: MODIFIED PLAYFIELDS: Reproducibility: Always Severity: Minor Type:...
It just needs to be tuned more precisely to represent different atmospheric conditions. Not every planet is a dust bowl.
That's how they work already. Capacity energy is used before fuel.
It's really just a matter of getting out of range. One and one half kilometers is outside the max range of any turret. If an ejection system can...
If you're not using factory storage cheese, though, there's little point in leaving the ship. It's not going to get you out of danger. Even if it...
now wants two swords.
I bet it's possible for to begin a player in an empty playfield they never see, pick a random star somewhere in the galaxy, generate one of its...
Only alternative I could offer is the madness of only putting blocks into the factory that are actually in a blueprint, as listed in the CPU...
Perhaps I'm misremembering, but I seem to recall you used to select the starting planet type in a new survival game. You'd start next to basic...
Have you considered just using the cargo system to haul loot? Maybe building a freighter?
Can we get some clarification regarding this section? Like is this referring to functions in the game client, the Steam Workshop, or some other thing?
I think I'd find it annoying if CVs could warp to destinations instantly around a space playfield, particularly orbital patrol CVs.