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+1 here. I've made a mid sized SV and the passenger spawns outside of the ship when leaving their seat.
Hi all, Let's talk about the elephant in the room. The end game. As most of us know, this game loses a huge amount of momentum when a CV has...
Hi all. Just a little suggestion for quality of life. When using weight and volume tags in a server, and connected to the containers on an SV or...
1. Spawn tracking in CV's 2. Spawn tracking in CV's 3. Spawn tracking in CV's For multiplayer this is essential.
Is there a way to tie a signal logic switch in the P menu to a keyboard key? For anyone that doesn't know what I'm talking about, in the P menu...
You've got the timed explosive charges which are very handy. But as buildings collapse in a satisfying way, wouldn't it be nice to have a...
Would it be too difficult to create a "weapon starter" just like the CV, SV, BA and HV starters. You just plonk it down and then build a weapon...
Hi all, Simple request. Can we have the ability to choose if we want "spawn at current location" on our server or not please? many thanks.
Hey folks. I have just set up a new multiplayer dedicated server for me and my friends. I am in the UK and their connections range from Portugal...
Easy: 1: Walk on ship whilst it's moving (I'm aware this is an enormous technical challenge) 2: Functional stasis pods that tie a player's spawn...
Moddable game models would be amazing and add a huge option to the workshop. It has previously been said that they would implement this after the...
I think what Empyrion has managed is exceptional. They should be congratulated for what they have achieved, not denigrated for what they haven't....