Separate names with a comma.
First: Please read the introduction of the new game start here:...
We don't want to spoil too much here, so let's just say that the new game start has been completely reworked and may be very different from the...
Hi Galactic Survivalists! While we are still putting the finishing touches to the current version 1.7.x, it is time to give you a short overview...
Hello builders and creators! In the last year we have seen a lot of proposals of adding new NPC factions with myriads of ideas and backstory and...
Hello Galactic Survivalists! At the end of last year, we conducted our first update-specific feedback survey. The results are now available and...
Note: Due to the general feedback, we pause this request until we might have a different solution. ---------------------------- Note: to avoid...
Status system changes: With the rework to statuses, we intend to provide a clearer structure, which is not only more intuitive and meaningful, but...
The artists have put quite some effort in our "old" harvestable plant lineup and gave it a facelift in terms of optics and quality, sometimes...
It's finally here! And as you see, the rumors on Twitter that when crouch is aded to the game the end of the world is near are somewhat...
Time for real Christmas vibes? Find out in the new story mission "Murky Christmas". You can play this mission directly by jumping to the sun of...
1. For 1.7 we have started to create a new way on how to create biomes and planets in the future. To allow them being tested, we decided to add...
DISCLAIMER: The manual methods for updating your savegame for a new mission (including PDA, playfields and POI) described below have a high chance...
Water system update: - New water system update: Players, vessels & weapons can interact with waves - Quality settings in the video options: Low:...
New Character Controller for AI: A new character controller (CC) has been implemented in the game as a first iteration to improve AI movement. The...
What's your experience since the AI change in EXP Phase I? Let us know! ---------------------------------------------------------------- New...
Water got some visual effects upgrades in v1.7 Phase I - time to give your feedback on it! :D...