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Behold, the IWV Eclipse! Capable of accelerating to and from 110m/s in just over a second. Is also capable of blowing most anything that comes at...
Yeah, no kidding. I think it would make the missile launchers just a wee bit more usable if they were homing missiles.
Must be more than one core. That or a glitch
One thing I've found with the newer updates: When I go to the larger structures on planets and the abandoned space stations, nothing is shooting...
"Defenceless" just being a mode where you don't waste powering weapons and shields (when they're implamented), gives you more power for...
Nope, didn't read that.... missed it completely. Sorry about that. :-( Wouldn't matter where you were at if a missile comes at you through solid...
Personally I'd like to be able to have multiple "Power Profiles" so I can have things running at "Max capacity", "Minimum functional",...
One thing I've noticed is that the load time for the individual saves vary quite a bit, even with the same save. Some times I'll have less than 5...
I'm personally hoping for the post-energy weapons and non-lethal/explosive stuff. How awesome would it be to be able to EMP the alien towers, then...
I understand that we need to wait for all the mobs to be in, but I'm slightly worried that, if what we're fighting right now are the lower end of...
True, though I think you can makr an argument for anti-armor, sun-firing plasma cannons. While true that you need gravity/density manipulation...
That's a fair point, but I still want some decent damage stats on my weapons before I take them out and find out I'm functionally hunting armored...
Am I the only one who wants damage/rate of fire/range stats on the SV mounted weapons? It seems like it's nearly random how effective the weapon...
We definitely need one of these, a place to just post screenshots of your awesome flying builds! Couple of requests for this thread: 1) Anything...
I definitely want a way to rename my buildings and ships, that's probably my largest annoyance at the moment.
I can't possibly be the only one finding the enemy turrets a wee bit overpowered in the newest release. I just spent 5 hours designing and...
I really like how constructors are at the moment, but they're far from perfect. The two major changes that would be nice would be somehting like...
Oooh, I like the idea, but this might be one of those that is more trouble that it's worth to code on their end.
I was having the same problem with building GVs and SVs and let me tell you this is the best damn idea I've heard to fix it so far.