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wasn't it 1000m rendering distance? btw. 1000th post ;-) edit: oh got ninja'd and it is 2500m... okay
[IMG]
of course, but only a small suggestion ;-) you only need the Waypoints Start : 5000, Y, 5000 => 5000, Y, -5000 => -5000, Y, -5000 => -5000, Y,...
interesting idea! +1 will try that the next time I play survival... thanx for sharing!
LOL... :);) Now if you had asked me this question about one of my other Rugged Vessels... but this one... uh, I would say, the original, is...
Survivor only have Spikes, you know? Rugged Spikes. @Fractalite it's not the one you wanted, but I was just in the mood to create a small ruggy...
A bit more progress... Garden Hall and O2 Station finished (again, no rust, still a bit more mad maxifying), also added 2 more Wall sections and...
another one begins with rustifications... nice! :):D
uuhhh... nice ideas! :) No, actual each part is technical an own base in itself. If you look a few posts / pages back, you can see why. This...
Workhall finished (minus rustification and perhaps a bit more ruggings, let's see) What do you think? (besides I have to make the wall area...
some more preview [ATTACH] it consists actual of 15 sections (6 different)
@Kieve Nice Ship and very nice computer console (keyboard)!!! Very Nice!! Need to copy that sometime...
right, because the Temp is always 25° below it (or was it 22°C?) BUT that's of course only suitable for planets with a breathable atmosphere and...
hm. that would mean: 1) playing the survival part until I get the ressources for the outlining wall structure, factoring it, then spawning it...
oh my.... :confused::confused::confused::eek::eek::D:D:D:D no, not you / your ship... I've read... The SV Friedhof Nansen......
In these circumstances I already had SI problems (like flying Bases and such...) But not sure when and what does trigger that... [ATTACH] anyone...
yeah, as I said, parts & sections... uhm... okay. thanx for help given @SilvRav and @Fractalite !
seems indeed I have to cut the surroundings into pieces/parts, and then with setposition align them. not optimal, but in SP doable...
You can build into other structures (that way they're overlapping), but I had some(times) strange (SI-) problems then... I hope with saveable...
Na... NO WAY. just a simple test, this is the structure, walled. a new way smaller structure shall be put inbetween the walls [ATTACH] => can't...