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Great (long;)) post! More creator options tools agree. It is what can set Empyrion apart from rest, many different game experiences created by...
On multiplayer servers, the current CV scanner functionality has significantly changed gameplay. Stealth, hunting etc are now a thing of the...
Agree that some for of vessel mounted harvesting/scoop system(s) for water, O2 from athmospheres/oceans would be a good mechanism.
I want (even if it is fantasy :))- Disable the enemy vessel, be that thrusters, generators or what ever. Board the vessel Fight the crew!! Take...
Early access, Alpha, Beta etc appear to be more marketing terms generally these days. So if EGS pulls in more revenue as a result of the label...
1. The variety. Single player, multiplayer, the workshop, the different senarios. Etc 2. Alpha. Sounds strange, but I enjoy the constant evolving...
Way points showing on screen from different systems, waypoint "a system" if in way range would be great (But love the planets & moon surface way...
Add option to individual teleports/portals to "not function if player has inventory/armour". (you have to teleport in just clothing) Why? Well,...
More available keybind options. For example ability to assign registry to a quick access key. Ability to assign cockpit access exit to a separate...
I finally finished version one, of my Empyrion cockpit display & game controller and published a "how to guide" to this project :)....
Possible future improvements or areas for development? feel free to discuss! MOD API I have observed that the android app that I used in this...
I have been working on a touch screen interface/game controller for Empyrion and would like to share my project with the community, as well as...
This is the UI concept design (work in progress) that I am attempting to put together: [ATTACH] My thought process is that I am pulling commands...
... And I have just looked at the OP's virtual buttons, it way better than my efforts, :( but I'll post latter anyways...
Oh this is one heck if a coincidence! I have been working on an EGS virtual "button box" project for android devices. I'll upload the themed...
I hope @spanj will have someone else monitor the chat and pull out the questions, remove duplication and post a list for Spanj to pull from. I...
Since Alpha 11 there has been much community feedback on various topics. How is this feedback being used by the Dev team and can you give some...
I do not know and have not invested time to figure out how to use custom configs. I imagine this reflects the majority of players. Perhaos if...
As we move to multi system gameplay the need for character persistence in co op or multi player becomes more important to immersion. In log off on...
I built a mission that had this sort of effect, originally for HWS server, that was then later included in the main game release. It was called...