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Those look like they can be worked into designs very nicely indeed!:)
I have a basic teleporter signal. Turns on when I step on to it, and funnily enough off when I step off it. Literally the motion sensor sits...
Hope you are now able to get some sleep.. I'm sure I saw you replying to people at ridiculous hours of the morning some days???? The Discord...
Update to RE2 - now on build 21. Not been an update to base game as far as I am aware.
In the lower part of the POI, after you have crawled through the ducts, and dropped back down, there is a grate in the ceiling (above the row of...
I'm in a creative RE2 at the moment, SP instance, and have lag all over the place with logistics lag. Even lagged doing in place upgrades of...
If this is the RE scenario, then you will need to report the bug over on the RE discussion thread on Steam and NOT on the Devs forum as the Devs...
In your picture it looks like a shell casing that has been ejected from the pistols chamber after the round has been fired. That is quite normal...
Another possible culprit is Windows itself! It does seem to have a habit of installing stuff in the background that can cause problems. I've...
What is your GPU/CPU - I appreciate it's probably in the DXdiag, but unable to see that info! One thing I notice is that you have DLSS switched...
There are other considerations... First off, we don't know your system specs which may help us (the community) to identify any system issues which...
What version of windows are you running? This seems daft, but windows 11 does have a habit of installing it's own drivers over any installed AMD...
Sadly I have a feeling that the age of the PC is the root problem... Whilst you have updated bios etc, the root is that the PC is still fairly old...
The RX 560 is only just above the minimum specs stated on the steam page (RX550/GTX 1050) coupled with a processor that's 7 years old in specs,...
From the post, it states that there will be a disruptor turret which will immobilize your ship (if un-shielded) which would then allow enemy...