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Yep, updated and ran the SSG without any errors. Congrats.
A quick update on this. I backed up my folders and then opted out of the Exp. Branch which did not initially fix the issue. However I then...
A copy from one building/ship pasted near another still belongs to the original one. Use Mergestructs to join them into one entity and then what...
I've sent Taelyn an updated screenshot.
Not yet. I thought I’d give you/Taelyn a chance to view the errors before I make any changes. It’s not urgent for me so get as much info as you can.
Here is the log. This bit is worrying "ERROR: Shader Shader is not supported on this GPU" :)
I've sent Taelyn some screens.
The SSG is throwing all sorts of Unity errors since the 10.4 Exp release. Can a dev confirm its ok and then I will post specifics?? I've...
Great find. I’ve been looking through the available scenarios and hadn’t found this example so thank you. I will give this a go and post my...
Sounds interesting. I need to work out how to create zones and then try to set something up. Thanks for the suggestion.
I’ve spent some time experimenting with this and looking through other scenarios. It seems that spawning is broken for the entire playfield if...
I am creating a custom scenario and have set up creature spawning like the example yaml but it doesn't seem to want to spawn troops at a fixed...
can anyone tell me the difference between playfield yaml types. There are three: Playfield.yaml Playfield_Static.yaml Playfield_dynamic.yaml The...
I’d like to see the following features please. Ability to connect structures together (without using admin commands) Improved visuals on the...
Block Upgrader Equipment. I’d like something like the repair bay/console that upgrades blocked in a vehicle/structure. I often spawn a basic...
+1 yep, more round stuff please. The ability to make gradual curves over distance would be great.
There is a full cube block with a circular hole through the center. I use this to make corridor tubes and it would be great to have 45 degree...