Separate names with a comma.
Minor update: I realised that one of the bytes in the device group list, the one just before the entry count, is the index of the custom switch in...
I haven't done much research since August, but all the creation dates seem fine. On the files I had in early August they range from 2016-12-23 to...
I am pretty sure that I managed to read those as standard .Net DateTime objects - skipping one byte somewhere. Not all of them made sense though...
In addition, using the actual block assets from the game might be murky water, from a copyright point of view. (Assuming that these can even be...
Argh! As of 8.5 an extra byte has snuck in between the device group name and the unknown flags. Can anyone figure out how to account for this?...
@geostar1024 that would explain both my example and my feeling of the number being too low. Edit: It would reduce the meaning of the statistic...
Actually the core isn’t required. Lots of EPBs in the game have no core. It is possible that this example is not 100% correct though. It was a...
Yes, the ones you listed have been confirmed. I have one weird example where the “Triangle Count” is zero in the file though. This is a base with...
I have never even looked at the API. Maybe I should check that out. The size and ”coretype” is defined right at the beginning of the file and the...
Ok. Batch-examining all the Prefabs and PrefabsStock files gives me different values for these counters. Still, I don't see a correlation with...
Cool, I didn't even know that the "Triangle Count" was in the statistics page. I will rename "unknownCount04" accordingly. I suppose that Empyrion...
Changed the funky stuff around "unknown02". It now reads the counters instead of just a block of bytes. Thanks to @geostar1024 for leading the...
In any case, I like the suggestion - more colours (and textures, and symbols) would be sweet.
5*6=30, so six five bit values require 30 bits. The value is 32 bits, so only two left over. (I really should go to bed now, so I might be...
Nope. The value in the colour matrix is 32 bits, but that makes five bits for each of the six sides of the block. EDIT: The remaining two bits...
I'll just keep talking with myself, will I? :) I figured out how blocks are referenced in the device group list as well as in the signal and...
The current file format severely limits the number of possible colours, presumably to save space. Each colour index is now just five bits, giving...
Triple-post, but now I investigated more files of older format versions and corrected my read code. Only two blueprints provided by the game...
After a long break, I started to look at this project again. I added reading of the damage states, but it doesn't store or write these yet. Thanks...
Absolutely. This program can read many of the templates too. But there are many more older versions of the epb format in there so many files can't...