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Ability to "colorise" any block with a "transparent or tinted glass" color. i.e. this will eliminate any issues about windows as any block can...
Anything that requires power should be switchable i.e. it should be able to be turned off. This is basic power management 101. There are many...
Being able to "harvest" an auto-miner using HV mining or multi-tool turrets. It would be a nice feature to be able to drive up to an Auto-miner...
Folks, With 10.4 and the new Unity engine visibility has become more "real" but much harder to fly when flying first person behind glass or heavy...
I think that one thick pane of glass looks much better than two thin panes and would be more in line with the idea of it being a "Heavy" window....
Ha ha, not a flood but illuminating! I can see clearly now ... that the extra windows are here ha ha
You nailed it! Fantastic - this is exactly what we are all missing. Can't wait to see these blocks and the single border framed versions. Great...
I believe that we are all looking for the same pieces - just not expressing our requests clearly. (Even with our illustrations). Essentially we...
Agreed - you need the single-border versions, and the no-border versions of these blocks to enable large diagonal and curved windows. The proposed...
I created a very crude screenshot of the blocks that I believe are required (see attached). However on further thought the real issue that is...
There is a clear frameless all glass heavy window (HeavyWindowP & HeavyWindowQ) which can be used to make large panoramic windows. What is...
I love these new heavy windows! Fantastic work Eleon Team. However I have noticed that the only diagonal window is WindowG. When you are...