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@Myrmidon Some of those can be in the Trading or Farming category. Other ones could be used with tokens. #1 is a combat mission and I'm studying...
Programmer's log, stardate -272827.9 >> Starting to work on the Mission Board Editor. All user board missions will be stored in an SQLite database...
@ravien_ff can correct me if I'm wrong but files like "ItemsConfig_Eden.cfg" are not used by the game. They are just references to what's new....
Spot on, @Kassonnade. :D Excellent work, @RexXxuS. Also that font is sexy. Now it's time to play. Hehe
Your contributions to my little projects are priceless. :) Thank you.
I made a little video to show more about Player Statistics and Help. All work in progress. :) [MEDIA]
I stopped having to much dependency on the GIN + PDA because some weird behavior was happening like accepting a mission with the items to fulfill...
Hey guys. I made a little video showing some progress. Sorry for the lack of audio comments. I have no microfone in this computer. Right now the...
Friends, is there a way for me to call a dialogue using an item in the toolbar? Like having a communicator or something like this? I'm wanting to...
Nice! Very cool. I wasn't using that tool but it's going to be my reference from now on. Thanks a lot. Interestingly enough I find that the limit...
Update on 2021-05-18 01:30:00 I managed to use variables, the options are less crowded this way and new missions only need to be put in two...
@ravien_ff Yes, I found out the hard way. By trying out until I noticed that options were not displaying but there was no error message. I'm still...
I'm now stuck because I think I hit a limit of options in a dialogue. Does anyone know if option numbers go up to "Option_30"?
@RexXxuS Exactly. And I messed that up because I've been programming in Java for too long now to remember that functions have no ";" at the end of...
It was an example actually. I was trying to declare two functions inside the same block like this: Functions: "int getSlotMission(int slot) { int...
I'm just adding that one, @RexXxuS. Thank you. I have a function declared inside the root dialogue. Functions: "int getRandomMission(int slot,...
Good news so far. I tested simultaneous missions and we can have multiple chapters activated in the PDA. The caveat is that only one chapter will...
Indeed. I tried that before and it didn't work. I was trying to avoid that limitation so bad. :D
@Kassonnade Haha. I'm doing the same because of your advices there. Oh so many workarounds. So many temptations. :D
If you think you can contribute to missions, please reply here. I have this simple template here. [Faction] [LevelRequired] Title (MissionType)...