Separate names with a comma.
When sending a chat command to a player the format is: "say p:{entityId} '{msg}' " However, if the message contains apostrophes, the message is...
Any API changes for 7.5?
A ship shouldn't be represented as individual blocks to the physics engine nor to the graphics engine that would be very slow. You only have to...
I can't imagine that after doing all the work to determine exactly where the ship was hit, that it is much more work to figure out which block in...
I'm using the TCP connection shown in the sample project you have hosted on your GitHub account. I've sent a pull request your way with some...
I have something similar I've using in my own wrapper of the Empyrion APIs:...
Promethium is real: https://en.wikipedia.org/wiki/Promethium
If only number of blocks were the factor, structure class sizes would be only based on that. However, number of triangles in each block, device...
I ran into this as well. The button text only changes when the client is restarted. I don't have to restart the server.
What was your solution?
A way to add/edit inventory inside a structure. an API that takes a entity ID and a device name (or user's custom named device) string (if...
It would be great to have a way to disable the ability to warp for a specific ship, or disable the ability for all vessels in a defined bounding box.
Can we get access to the events like the PDA does? Or have a way for the PDA to generate events for mods to consume? I'd really like to know...
I would love if we could get an API to send a patrol ship to a certain location. IIRC, the yaml file lets one specify the patrol endpoints, but...
Can you add some more logging to see which object is null?
I was hoping there was a field in PlayerInfo, GlobalStructureInfo, or EntityInfo that would tell me.
Yes, spawning a new ship to leave a planet one is stranded on doesn't seem to be the point of this game. I like this new restriction. Large...
I was thinking of making a mod that lets a faction "capture" a special POI that then prevents non-faction structures from being built on the...
I would like if there were a MOD API to control an NPC in basic ways. That would allow others to start adding these things in part.
The only reason I make complex foods is that it takes too long to eat 4 durians as I seem to have to wait 10 seconds between bites.