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FWIW, we were playing on 2758 today, and the issue didn't occur, but I can't say whether that's due to the fixes or the issue just not being...
I also experienced this issue yesterday with two different HVs on separate occasions in a coop game with @elmo. When it occurred, leaving the...
This issue appears to be fixed in 2705. Thanks :)
Thanks :)
Possibly related to this issue: constructors and food processors in coop don't appear to be outputting any products when making things in them,...
Mode: Survival Mode: Coop/Dedicated SERVER NAME: n/a SEED-ID: 241474 If applicable: MODIFIED PLAYFIELDS: No Reproducibility: Always Severity:...
No problem, here they are (attached). Ignore the stuff before the connect where I CoQ'd, I had a config issue (not related to the scenario) and...
To clarify, everything worked okay until the moment I tried to join the coop server (just testing the scenario). IIRC, I got the CoQ at the point...
Further to what @elmo just said: it doesn't occur right away for us, we were playing for about an hour. It had happened to both of us on two...
Apparently not. I just checked the seed in the report again (large planets, Arid starter), and the "Crashed Vessel" POI is slightly in the ground...
Haven't found the buried ones, only floating. I think it's flattening the terrain around the POI properly, but it's just not placing the structure...
Mode: Survival Mode: Singleplayer SERVER NAME: n/a SEED-ID: 230371 If applicable: MODIFIED PLAYFIELDS: No Reproducibility: Always Severity:...
I'd really like to see some feature like Minecrafts "pick block" function, but for block shapes. That would make the process you just described...
I just tried it a blind test with @elmo showing 5 different lights, and bottom downward slanted lights appeared to be better (though still...
I don't think it's a stupid idea. Could extend reviving them to corpses that you've killed, and that way you could assemble an army of zombie...
I haven't played either of those, but I know what you mean. I've seen similar things in other games, and that seems like a good idea as well...
Are you thinking of something along the lines of The Long Dark, where you find frozen corpses that you can loot? If so, I can get behind that...
It does make sense, but it seems far too strong in clear conditions. It does look good in foggy/rainy conditions, though, but right now there's no...
Yep, we complained about it in Experimental, and to their credit, they did tone it down once. Unfortunately, not nearly enough, and we did...
Finding a similar issue, both @elmo and I are affected (co-op, of course). We create a faction to make sure we can share structures and resources,...