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I don't really use clones much. For this it was just the a normal symbolic like to the common folder.
I like the water blocks. They could use some variations in block heights like half and quart block sizes. The lava blocks I'm not so happy with....
Right, so it turns out whatever your using for the voiceover SPICIFICLY doesn't like it when C:\Program Files (x86)\Steam\steamapps\common is...
Its 100% reproducible for me and has triggered on all 4 of the test games I have started. The only thing I get that is diferant form the vid you...
For more information see here Bug Report Template Build: 1.10 4227 Mode: Any Mode: Single Player Reproducibility: Always Severity: Minor Type:...
The addition of a light that automatically turns on at night is...interesting... On the one hand, its a cool feature but I think I would preferer...
For more information see here Bug Report Template Build: 1.10 4227 Mode: Single Player Mode: Survival Reproducibility: Always Severity: Major...
For more information see here Bug Report Template Build: 1.10 4227 Mode: Single Player Mode: Creative, Survival If applicable: MODIFIED...
A deployable sentry turret in in response to Tactical play and POI's in the form of a stripped down HV. Requires a 2x 2 space to be spawned inside...
I have a micro HV that is literally just a generator, fuel tank, ammo box, gat turret and a little bit of armor. I uses them when I think I'm...
=== Edit === Placed in spoiler so people don't have to scroll past my text wall. [Spoiler][/Spoiler]
=== Edit === Placed in spoiler so people don't have to scroll past my text wall. [spoiler]
So...in you opinion, what is the intended purpose of tanks and war ships? For that matter what exactly constitutes cheesing techniques? === Edit...
Or that. Its a valid tactic if you want to put yourself through the pain of doing it 'The Right Way™'. You'll need a few of them tough... I...
Yes. But to be fair, this POI has an insane amount of loot. I would recommend just blowing out the core with an SV or CV. Don't open unless you...
Quoting the most relevant and least incendiary part of my posts form Tactical play and POI's *1 minDistance would be useful for large objects...
Copying the relevant part of my post over form the update announcement thread because its more relevant here: The ability to snap blueprints...
OK, so just like my last post in the Exp1 thread I'm just going to put my thoughts here in no specific order... This time I started on Skillon but...
I think the damage indicator is displaying where on the player character you are being hit, NOT the attack vector. It looks to me like if you take...
There are other games that do this and could be used as a balancing template. Cyberpunk 2077 comes to mind immediately but also older games like...