Separate names with a comma.
In the interim, perhaps a thread dedicated to discussion of the Game API wiki.
I'm against clamped down. Although I appreciate and understand @Frigidman point, the reverse might become most conversations will stay in the...
One missing from the list is multiple DLLs in the mod folder causes Empyrion to ignore the folder.
"Death from wildlife appears as a 10." Less of a bug and more of a "should be documented." I'll ensure it is in the Wiki.
Perhaps we should allow everyone to create posts in this forum? This would allow mod creators to post their creations and support them?
Just saw we were already moved there. (Ignore me! ;) )
Perhaps close this thread and move to the new forum?
@Jascha Request for new Request and Event. Request_EntityID/Event_EntityID. Allow for the generic inquiry of EntityID to discover what it is....
I'm checking in the code to the GitHub with the other sample. If people are interested, I can offer a compiled version.
I have made a simple Death Messenger mod. It works without using Telnet, but doesn't use chat.
Jascha explains here that there are issues with the Resets....
You're right. Damn you and your logic! ;)
Exactly. It looks like it is what would make the most sense. The only problem I have with the CmdId is it contains both Requests and Events. I...
They could add new events, but they do have some they could already use. To receive messages, they can use ModInterface.Game_Event that is used...
I feel they should already have everything they need for plumbing. All I would like to see is some new CmdIds for chat and a new class for the...
I don't like it. Not saying the idea is not good, but I don't work arounds. Adding a telnet proxy and now a assembly merge adds complexity and...
Doesn't appear to be available yet.
More issues that I came across this week-end while developing: It appears that Empyrion will not read the mod folder if there is more than one...
Agreed. I finished a smaller mod I've been using for practice that I will probably post soon. It's a basic "Death Messages" mod that announces a...
Not a concern right now. The mod ability is limited to server side only.