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We only can make CVs passenger seats at level 10.. but we can already make any furniture to seat people.. I dont think that level cap is needed :)...
Im not sure how it works, but somehow, even when I've kept a few blocks free space on one side of a seat, it still sometimes will put me into a...
it just doesnt work properly. buggy, cursors do weird things. reported before. now that we are in full release these kind of buggy features need...
when youre driving an HV in 3rd person view, the crosshair is pointing at the sky.. would be nice if this could be adjusted for HVs. dragging down...
Would be nice if we could get some more docking options on HVs. the SV landing gears allow for hidden docking points, raised HVs (no ugly bump on...
minor bug, persistent passenger seat's hitbox at the back is too big, I cant reach the LCD projector on the back.
I was test driving an HV and it struck me that they seem to nose dive into mountains/hills lately. On second look it turns out they just don't...
SP creative mode persistent minor bug on Wall Slope A blocks the symbols get mirrored
I could live with a full LCD screen with the screen and all costs something, but the LCD projectors are tiny devices, I mostly use them to label....
SP creative mode Alpha12 persistent minor bug the wall double doesnt allow for O2 to pass, I think it should?
A12 experimental SP creative reproducable minor bug I can't select the LCD projector on top of this box, probably it's hitbox is a bit too big?...
SP creative mode, non experimental branch minor bug I could place wings while the shields were on, did not test if it could be done in survival...
standard SP creative mode, persistent Ive put a couple of the Wall U shape next to each other, weird clipping. also after paint and texturing....
With the implementation of the new O2 system.. can we get airtight stairs, the parts we're not walking on? seems weird that they are not :)
SP creative mode, persistent these lights dont get mirrored properly
creative mode, but probably other modes too, consistent problem noticed when making wide LCDs and trying to space out text with spacebar; after a...
SP creative mode, everything standard, reproducible minor issue Tier 1 Landing gear, landing gear 1 (folding) looks dark and very, very shiny...
the newer type ventilators dont seem to be mirroring. the old ones work fine.
this type of folding landing gear doesnt get mirrored properly yet.
creative mode in a SP game (Rectezz test grounds with some POIs) non modded experimental branch Im having issues painting devices. In provided...