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New version 6.0.12. I can<t update the top post because of an error in Chrome: ERR_BLOCKED_BY_XSS_AUDITOR So it's here instead :) Version 6.0.12...
Yeah the old ones can be deleted, the ones starting with GXX. The new ones start with GX and MX. There should be 300 of them (planets + orbit +...
New version 6.0.11 in top post. I've tested several planets, and I have had no crashes, let me know.
Version 6.0.11 of my 50 random generated planets now will always spawn 1-2 blueprints from the "customPOI" group if they are installed, such as...
I honestly have not played that build yet, so I don't know what that message means. However, I doubt the custom planets have anything to to with that.
I tend to make the updates with new features introduced in the Experimental builds. I usually leave the last version which is compatible with the...
Well, Akua is uses the Temperate playfield and IIRC the Temperate2 terrain generation algorithm, so even stock can be confusing. However overall...
Yeah, the new version of the game hides planets farther than 1 jump. Also, yes the random planet names are weird, I just haven't gotten around to...
Nice work!
New version 3.4 in top post.
New version 3.3 in top post.
What Myrmdion said, although Dialae came out surprisingly well (temperate near the top, a bit to the left). If you hadn't noticed, the custom...
I have no idea of the impact of using these on 5.x or overwriting a save game, at your own risk :) Yeah, weather, radiation, temperature, etc. are...
Updated top post to reflect new version 3.1 for EXPERIMENTAL with radiation and weather.
Well, it depends on the planets :) They are definitely not all like Akua and some are more hostile than others. Tweaking the random generation is...
Cool. Yeah the Save game works a bit differently for playfields, the game pulls the playfield files from the top-level Content\Playfields...
I'm not sure myself what is not clear, the post you are quoting or the instructions I put in the top post? :) As it says, you unzip in the...
New version with all planets in jumpable range in first post. For modifying existing saves, please read it carefully, as it will wipe non-stock...
Install procedure added to top post.
That should work, since I didn't touch the stock planets. Make sure you back up your save in case. EDIT: What you do is you unzip in the game...