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I need some help editing some logic in the Astra Blade if anyone cans see where I went wrong....
SP or on a Server? Cause in SP you also need to set the override directory or the hydroponics bays do not work Server side works, SP works if...
I never got the Name: Dynamic Transfer/Sorting System to work myself. and I am working on a solution to that myself (one screen with 'target'...
The mod already groups of lot of ids together so you do not need to create your own custom list since they are already created in the...
player/pilot "Position" property is the X,Y,Z location in the playfield, so I just minus the E.Pos current X,Y,Z in the playfield to get a...
Wow, Thank you. I have used so many of your scripts in my Battle Carrier. Thanks again...
Is the X,Y,Z location of the pilot known in variables? I have two pilot controls (one forward facing, one rear) And I want to turn on the main...
Looking great!
Just installed this on the server and I get disconnected when I try to do the command (/nav help) Any ideas?
Now that I have all the scripts working, I wonder wonder what else can be done. When a ship detects you, it gets ! in its name and that means...
With the lastest patch, I have got everything working in both SP and MP. Thanks again for all the hard work. Really love the slowed down recycle,...
Using your script, I got it to work, but I have to dock exactly (as in -10,128,22) I just need to learn how to change the test to a range (2...
I test in SP and then play in MP (on a server with the scripting installed) Doe not work at all in SP and half works in MP (the two new Eden Forge...
Yep all the weapons start with W- and it works on all the normal turrets etc just not the Reforged Eden ones, and those do not appear in the...
in the configuration.json for Reforged Eden, what did you guys add for the Railgun & MX-4 Torpedo? "WeaponCV":...
I keep the block area to around 20 blocks or it times out. Just split your areas in to 20 unit sizes and have multi scripts.
Nice. Perfect update. You did everything on my wish list. Thanks
Thank you, I will borrow that code :) Thanks again
I have a modular carrier and when a moduled CV docks to the carrier, I have a script (which is looking at the ship name) and displays its fuel, o2...
Wow. Looks like you got everything covered. Thanks