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welcome!
I believe 80 has been tested but have not seen it myself. It will also heavily depend on your server resources
Some good pointers here - made sticky
Glad you got it working. For fixed location POI's you need to change the fixed location to true in the top section of the yaml file
If you added it to the games wreckage group it randomly selects a prefab out the group If you want it to use your wreckage BP everytime, it's...
For your custom Yaml file you need to specify the BP group name (and not the BP name). So once you created your bp, and named it, double click...
Best advise i can give you is to learn editing and codingt he yaml file. reduce your resrouces to 100 size pockets, up the difficulty and add...
If you at ends meat and want to "cheat" and make sure its not a bug, open console and type map. It will dis[play everything in the system. once...
seems to be an temp issue. is the entire base enclosed?
:)
;) https://empyriononline.com/threads/alpha-7-0-teaser-do-you-spot-the-change.21717/#post-174967
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spammers be afraid....
ah yes thats what i mean, it will only work with admin cores. not sure if its as intended or bug.
POI must have those cores to to spawn with yaml file
@rucky ok did some more tests as soon as you make that corner it becomes unplaceable - see below. But straight line between bases no issue. So a...
aaa in between. let me test on my side quick. It might have to do with SI thats why once you close the loop it sees it as a full structured floor
mmm just tested...must be a bug as i can place where ever i like
schedules messages, restarts, wipes, backups, etc
what you need to do is set the original core, not centre of your walls but RIGHT at the front. core placement is from core to core, not building...