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While this video does highlight some of the problem, I think it needs to be stressed that the green turrets are another matter entirely, and can't...
I disagree about the new ranges and speeds being an improvement. If 'crap' vessel means 'literally anything that isn't designed to be a bullet...
How do people fill out these huge CVs? Is there some prototyping tool or something? I can't imagine placing hundreds of blocks by hand.
Building a Homeworld-inspired small CV. Might try a much larger one if it's successful. [IMG] [IMG]
Possibly, but that seems more like a pipeline issue than an brick wall. A few extra numbers shouldn't be that big a deal.
My method is to just fly a lap around the asteroids from above in third person, looking around with freecam and steering with KB. Just look for...
What's missing from this for me, what I would have voted on for sure, is an economy. Have NPCs giving out quests so you can earn credits other...
Stuff like the starting house you get in the DoTG scenario is basically that, but sci-fi.
I get what you mean, and the first thing the BP factory made me think was that there was never an optimal reason to ever build anything in...
I use the BP factory quite a lot, so I guess it makes sense. I make stuff specifically to take advantage of the factory, like this:...
My usual 'junk' and 'extra parts' boxes for stuff like extra devices, weapons, ammo, etc, all just gets fed into blueprints prior to adding actual...
Made a prototype HV today: http://steamcommunity.com/sharedfiles/filedetails/?id=1118682576 [IMG] As mentioned in the workshop entry, it's a...
I designed hvs specifically to be deployable/redeployable turrets but afaik you can't dock an hv on an sv.
It's actually one of my favorites because you can completely AVOID combat too. With light armor and 2 jumpjet boosts you can navigate the whole...
Still leaves no solution for lava planets though. The lack of heat protection is odd. I can't imagine it's the sort of thing that slipped through...
You criticize assumptions by making twice as many assumptions. You criticize not reading by not reading the very response to what you're claiming...
We're glorified unpaid playtesters who've paid for the privilege of playing an incomplete game. If you want to advertise the game, go ahead, but...
This is 'new player' feedback. If players can't forgive a game for being incomplete, then their unrealistic expectations aren't the fault of the...
They could have just made it something you drag on and off like virtually everything else in the game. They went out of their way to code in...
And now you're criticizing what people consider 'fun' in the same breath as admitting it's subjective. Too much fallacy in too few posts, so I'm...