Separate names with a comma.
https://trello.com/invite/b/e2rdmLPG/943c6ffc4ebffcba1a4305f8abbdd973/empyrion-knowledge Currently just links, I plan to add full descriptions...
Yes, there is now.
I really wish we had a device block that can be triggered by a switch in-game (motion sensor) that sends an Event to the API.
Found two more, I'll edit in the correct format later....
No. I reported the bug, it's been confirmed by someone else. You have all the information you need to find the bug yourself.
CmdId.Request_Playfield_Entity_List returns data, but that data is Not valid I'm receiving Entity information but none of those entities match the...
That's been my experience as well, they never charge the battery even with 20 panels unless you tweak the config file.
Ask Rexxus or Jascha, awhile back I saw some screenshots they posted with gold used as a block texture... Or something like that.
I was putting everything in a steam group's forums but I recently came across a website/app called Trello. I really like Trello so when I get...
It was a long and tedious process that usually went like this: I wonder if it's possible to [blank]. Then I look thru the save game folder and...
Lots and lots of Trial and Error
Server shut down months ago. But, yes, we did.
I'm taking a break from empyrion, I got bored. I'll probably be back after the devs add the ability the upload POIs to the workshop. In the...
https://steamcommunity.com/linkfilter/?url=https://empyrion.gamepedia.com/Replace_Blocks_Command Best reference link for replaceblocks. Eleon...
I'd go the other way with it, reduce max quantity and seriously buff up the Damage output, so i can build smaller without sacrificing DPS
This thread needs to be moved to suggestions, the currently available methods of modding don't support adding new textures, symbols, blocks, or fonts
you could do it with an API mod but I dont know if you could include a mod in a scenario
Are you sure initialdelay can be a decimal number?
Guesses: bkiFuelTank is an entry in localization category in constructors
put the mod's files in the mods folder in their own folder. depending on what the mod's requirements are you may have to create the folder...