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@the modding There's a large difference between how Eleon does it, compared to others. I can't say that I've looked into SE's modding, but atleast...
There is. It is not full-fledged modding yet, but you can def. change stuff. Eh. I would like some things to make better sense, but overall, it's...
Hmm.. that almost gotta be a bug, but assumingly, they are just not counting the core itself, as it is "obligatory"?
Can 'Event_GlobalStructure_List' include how it was created? (ie. if spawned/created from a blueprint, include the filename of the BP, and if...
If you want, just make a simple one that have a game_start event, GameAPI.Game_Request(CmdId.Request_GlobalStructure_List, 10, null); and a...
Yeah, I was just throwing thoughts around :) But I'm somewhat sure that the file contains info on the others aswell, based on it being affected by...
You can possibly approach the issue by comparing the found values with what the API tells they are?
There's atleast -size -triangles -lights -blocks -devices Possibly -coretype -lasttouched (which is a long, atleast in the API) These are...
v1.32 Released (minor, sorta edge-case) *Fixed issue if Specialslist had no entries
Method for getting all playfields (At the very least generated + nearby) Current best-approach that I can think of, is using...
Event_Entity_PosAndRot is the closest thing we have to get entity information.. Can it include the playfield it is on at the very least?
Simple links, that can be clicked, and will fire an event, with data specified by the link. Usuable anywhere with normal formatting, such as chat,...
As Taelyn mentioned, this is a known issue. I'm sure it'll be fixed eventually :)
Are your system SSG generated?
So it works properly now? Glad to hear.
v1.01 (Important!) *Fixed issue where, when using a target, it would randomly overwrite as the executing player aswell. *Fixed API to actually be...
v1.31 Released *Fixed API to actually be port-forwardable, rather than only locally. (Also both IP+localhost+127.0.0.1 should work locally) Only...
Just to confirm: You are manually opening it with firefox, not just double clicking (from the looks of it, it would default open in chrome)...
Hmm. That's a little odd. The config file 'works for me' (obviously it cannot find anything at that path, but) Seemingly it doesn't manage to...
This 90% means that you have messed up your config file, or that the url is wrong.. Please try to send the config file to me :)