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DISCLAIMER: The manual methods for updating your savegame for a new mission (including PDA, playfields and POI) described below have a high chance...
What's your experience since the AI change in EXP Phase I? Let us know! ---------------------------------------------------------------- New...
Water got some visual effects upgrades in v1.7 Phase I - time to give your feedback on it! :D...
1. For 1.7 we have started to create a new way on how to create biomes and planets in the future. To allow them being tested, we decided to add...
Status system changes: With the rework to statuses, we intend to provide a clearer structure, which is not only more intuitive and meaningful, but...
With version 1.6 you can earn Explorer Tokens by discovering ores, planet and moon types and sun classes the first time. Trade in the Explorer...
Hi there, with a lot of new builders submitting their builds (and we happily integrating them!) there are a few common mistakes I often have to...
For version 1.5 we started with improving the creature-AI - what we achieved so far is detailed in this dev blog:...
Please feel free to report any issue and feedback about the newly added - Toilet Modern - Turrets - Window Blocks - Posters (Available from the...
With version 1.5 we started to unify the look and feel of weapons and tools. The first additions are the Pistol, Shotgun, Assault Rifle as well...
Welcome the Brotherhood of Farr! The faction has - its own territory in the galaxy (slightly behind the Polaris; more in direction towards the...
The story missions 1-6 have been changed and adapted from a little up to a nearly full revamp. Note that playing the story now requires to play...
For version 1.5 we have re-added a tutorial-style introduction on the TEMPERATE starter planet (only) in the default-random scenario (NOT to be...
Hey there! Just a quick note > I did not forget about all the submissions or updates on the current factions! Please bear with me but I am...
Thanks to our extremely active builders community more and more vessels and bases are being build for the Colonists, Warlord, Pirates and other...
As we did not add a real big, interactive faction for a while, we would like you to take a close look onto the newest addition to the npc factions...
Although we did not yet present them in a dev blog, version 1.5 will come with a first iteration of new weapon models. While the programmers work...
In our latest blog, we detailed the new mechanics on some new AI behavior:...
The story missions 1-6 have been changed and adapted from a little to a nearly full revamp. Note that playing the story now requires to play...