Separate names with a comma.
@Kane Hart Perhabs it's worth updating the main thread, with links to the two playfield designers?
It really is. Impressive engineering.
Mm, you can *partially* accomplish this by using completedmessage on the chapters. But yes, it's not like the preamble. Personally, I think it...
It can be very powerfull. But the preamble is far more flexible than that ;) Combined with playfield, and autostart, it can be quite the tool.
Well. It's not quite how preamble work, but yes, you are correct that it is a flag ;) The list is quite outdated. I'm most likely not going to...
I'm afraid I don't have an answer for that. I wasn't aware of a difference. I think using the Groupname should suffice. But I'm taking it from...
Heh. Funny. You might want to head over to the bug-thread and rapport it, as it is not related to the tool :) Edit: Nvm. you already did :p
Which would prob. fill the need in almost all cases. I doubt there's many use-scenarios, where you would like to design, on a device that does not...
Haha, Indeed. Tho, as suggested, you *could* technically do a "this is *kinda* what you can expect" by essentially layering colors and shapes :p.....
Hah. That'd be epic. Unfortuneatly, we don't have true spheres, so it'd be kinda hellish to emulate. Even worse trying to reproduce what they use,...
My guess is, that it's broken :p (the image) Try put the url to it Edit: I just tried being silly, using the...
Mm, what I initially asked, was if anybody had a better way of making the different categories that checks in actions are dependent on (for...
Hah, actually how I figured them out.. Reading common BB formattings ;)
Huh. I actually didn't notice the action title doesn't have any formatting by default. That can get ugly.. Which formatting style would you prefer...
Given the simplicity of the sensors (You can use it in checks, and call onactivate, ondeactive and oncompleted for tasks, actions : and pass...
That was one of the first things I did ;) Unfortuneatly, until someone figures the epb format fully out, I'm unable to do POI-based sorting (ie....
Did that around the time I posted it ;)
Common others, such as [center][left][right][size=100], etc doesn't seem to work
From what I can tell, the official use includes - underline - bold - cursive \n - newline [019245][-] - colored: second [] is hex - striked...
Anyone have a list, or some documentation, describing what kind of different custom tags the game supports? There's stuff like for bold, and...