Separate names with a comma.
I would also suggest you make it an executable of some kind... I don't have VB to run this code.
If it looks vaugely like the deco item, I don't really care how sharp the image is.
I do not have access to a save file which would illustrate it. Right now it's occurring in single player, provided you follow the reproduction...
Mode: Survival Mode: Singleplayer SEED-ID: TBA If applicable: MODIFIED PLAYFIELDS: No Reproducibility: Always Severity: Trivial Type: Block...
Easy way I can reproduce this is have two large bases with teleporters, use them a couple of times to travel between playfields... It occurs more...
Excellent, thank you for that! jmc, can you update EPD with the new images in the next patch?
Can we please get a list of dedicated server hosts who actually provide support for EAH full? It'd be really helpful for people new to this to...
I think your issue is similar to mine... Note that the issue seems to be dynamic loading of a playfield. Is it just bases, or PVs as well?
Mode: Survival Mode: Singleplayer, Dedicated MP SEED-ID: 897406 If applicable: MODIFIED PLAYFIELDS: Yes (for MP only) Reproducibility:...
Right now there is an issue if you copy/paste something with signal blocks, the signal logic is "dead". That means the logic still reserves the...
I will note that some entities are disappearing like that. I believe it to be a cache issue not properly updating, as I see this with a variety of...
Can I use this tool to clear dead signal values? I had a oopsie when I used the copy/paste tool and now all my signal names are reserved but unusable.
I noticed my sector yaml was broken, but EPG still somehow loaded it and was able to tell me everything was ok (no error prompt). Would be helpful...
I can confirm this is still an issue with me as well. I cannot run any custom scenarios run off of the local dedicated server. I just get stuck in...
It may be that you could simply copyright your work... Then whatever fears you have of someone stealing your code becomes mitigated. I don't find...
Important note, you must identify the .exe folder, not the root folder of the dedicated server like before.
Another interesting bug: When editing a terrain in the terrain editor, after making your changes, the ID turns into 00 (not actually 00, just...
Why is the prefab selector showing me all the BP files and not the classes? Shouldn't it only display BA/SV/CV/HV_<insert entity type here>?
So I have managed to get a few PV bases up, what I have noticed is: You can use any BP file in the prefab folder for a PV (this will produce...
SSG: - Improved preview in SSG so that you can now see the terrain (stamps and textures) as it appears ingame [IMG] ^on the 9.4 patch notes.