Separate names with a comma.
Like any of my mods, the EmpyrionBackpackExtender (VB) puts a configuration file in your savegame directory....
@CondoR EmpyrionBackpackExtender 2.4.2 more robuste if no mapping file configured...
EmpyrionBackpackExtender 2.4.2 more robuste if no mapping file configured https://github.com/GitHub-TC/EmpyrionBackpackExtender/releases
Ok i found the code line (and will make it more robust), but if you configure the NameIdMapping (useful for wipe robust itemname using) the...
If you combine it with the e.g. EmyprionScripting for the "NameIdMapping" i is full wipe save because it depends on the name of the items and not...
I don't know maybe about the "Watch/All Activities" functionality of GitHub. But if I update that, I can also post a note here in the forum.
I have update the https://github.com/GitHub-TC/EmpyrionModPackage/blob/main/ModLoader.zip package with the lastest versions of all my mods, i...
Versuch als erstes mal die Basis per AltGr+O als Blueprint zu sichern und in einem neuen Creative Mode Spielstand wieder zu spawnen. Wenn dort...
Coloring the new displays ;-) [MEDIA]
I have tryed some changes with the https://github.com/GitHub-TC/EmpyrionScripting/releases/tag/11.1.6 on my machine this solved the problem in SP
Die Position der Pflanzen/Gärtner bekommst du leicht raus wenn du das Konsolekommando 'di' eingibst
It looks like you have installed the MOD twice - can you please check that you have installed it from your Empyrion - Galactic...
Technically - quite simply because your computer has limited resources and with this limitation the game takes X amount of time to load and...
With a few lines of PowerShell code the server admins can keep their empyrion up to date (my choice for the last n years). Or they use the...
Ja geht, er erkennt selber die Pflanzen, nur wenn der Bereich größer wird dauert das "Abarbeiten" auch länger d.h. bitte nicht das ganze...
They have changed this here in the forum, since then it is quite inconvenient and only limited usable.
I get feedback from many players who have not installed Empyrion in the main directory of the Steam client and whose EAC will not start the game.
Zur Zeit noch nicht, da die Ergebnisse ja dynamisch sind und ich noch keinen einfachen C# Zugriff auf die Objekte habe.
lol - ok dann haben wir uns missverstanden ich bin mir nicht sicher ob man als "Kanal" für die Kommunikation nicht immer den Namen der MOD...
You can send chat messages only from the dedicated server process, so your mod have to run on both playfield & dedicated server and you have to...