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Merry Christmas and Happy Holidays to all of you from Eleon Game Studios! :SantaClaus::ChristmasTree: [IMG]
Tried it with several scenarios and they work fine. Seems something didnt get downloaded correctly, try to unsubscribe and subscribe again
Some work, most not. Hence its not longer supported. You really need to switch to the Original Files we added
The Config.ecf should not be used anymore as its outdated and not supported any longer. If you want to make changes result to the BlocksConfig,...
Empyrion Galactic Survival - Update 1.9 has been released and is available for all our players! :Party1::Party2: In case you are not sure what the...
Bundle update? You have to update your own project to the new unity and re-compile your own bundles
You need to report this to the RE Creators
We want that players play the current version of the game, and not the older versions. If a particular server is not updating you need to take...
Due to some issues in Unity 2022.1.15f1 we decided to update Unity again to 2022.2.0f1
This is not a bug. You have 32 Fixed Weapons Only 21 can work. So you have 11 to many placed
Try now
Solved :)
Hello, You are unbanned now :)
Have you all been good today? :rolleyes::SantaClaus: Santa is already warming up ... :p ! [IMG]
Should be able to read it now on Mobile and on Browser. Iam able atleast on both
You have the option DiffEnemySpawnRate in the GameOptions.yaml. This is not a valid option
This is fixed in v1.9 on the EXP Branch To have it to work correctly, Allow some time after Creation of the blueprint in the Factory before you...
Please write a bug report and attach your save game, Leave the character at the spot where this happens. Thank you
Just redownload the project and overwrite just the script. Sorry about that :) Fixes: - Fixed XRefActivate Script
Hi Content Creators! Anyone who has issues compiling his AssetBundles. Please re-download the project from the first post. Delete the Library...