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Not running dedicated server, just co-op. It doesn't seem to have any performance problems other than the disconnects.
Hi everyone. I'm trying to host a co-op server based on an existing save file with the latest experimental branch, but I'm getting sporadic...
No worries then, just wondered if you were aware of the problem. It doesn't restart even after spending hours in the same playfield with Alpha 12...
EmpyrionScripting stops working upon changing playfields. Is there a console command or any way to 'reboot' the script?