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Yes please!
This is a great trailer! Loved the music too.
Wow lots of new things to use! Thank you for keeping this tool going!
I'm not sure what you're asking. There's been no update to the scenario yet.
Yes. Almost all blocks use CPU.
Hold F to harvest crops instead of needing to press F on each individual plant. -OR- Add advanced hydroponics bays that allow you to harvest an...
Yes they do, so if they don't want to use a blueprint they don't have to?
I'm not sure why a toggle would be needed for it. Servers can already disable factory spawning if they want.
Why not use modular cargo pods? That way you can sort them easier and have them docked permanently to your ship and it won't drain all your power.
Check the playfields folder in the save game folder. Most likely it would be the last one created. Then you can go to the templates folder in the...
That only shows up in creative though, so people would have to re-save it from creative to use it in survival.
Random traders just wouldn't work for many reasons. (Why would a colonist farm sell thrusters?). But like was mentioned, being able to randomize...
Are there any plans to allow the PDA to spawn POIs and/or patrol vessels? That would add a lot of possibilities for exploration missions.
Thank you!
The flare for stars is set in the galaxy config file and shouldn't depend on graphics settings. The default size in vanilla is 1.0, my custom...
This is a work of art! Beautiful. Btw you do not need to use an admin core for floating POIs as structural integrity can be disabled in the...
Yup I reported this a long time ago.
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True. Maybe they could require water. But that might be too much of a change. For now, once you reach the unlock level for furniture you can just...
Would be better if a shower at least required power to use. Right now you can just factory spawn a blueprint that is just a shower once you reach...