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Yeah default game issue. I've had that happen especially on servers for years.
The ship has no turrets therefor if you have your turrets configured properly your own turrets won't fire, and since it is indestructible firing...
Atmospheric density, angle of the sun, anything blocking the panels, weather, and the light level of the planet all matter for solar on planets...
Yes check the tooltip on the hydroponics bay. You need to place it on top of a grow plot. It's technically a sprout.
The only scaling we can do for vanilla models is to scale it up to CV size which is 4x4x4 small blocks.
They can add walking in moving ships. It's possible to do, but they just need to do the work to add it. Depends on if the devs feel it's worth it...
Not without using a custom model. So possible yes, probably not.
Uch has no reputation so you won't see it in the list. You can eat with shift right click on a food item in your inventory I think.
Some starting planets do not have drone bases, or even any NPCs at all.
No way to reduce hunger drain, but might be able to make a food that gives you a buff that slowly restores hunger over time.
I recommend looking into renting a dedicated server from a hosting company or hosting your own. This would allow you both to play whenever you...
Drone bases on starter planets are easier than normal drone bases now.
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It has zero effect on solar output.
Star class has no effect on what you find in a solar system. Pick the star type you like best. Everything else is completely random. Neutral...
Gravity generator on a nearby ship probably.
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That's all you can do with them atm, just give them stuff. :D
I think reforged is just going to use more memory in 1.5 now compared to vanilla. Probably nothing you can do to lower this except to double check...
You can already do that though, you just need to configure the groups yourself. Which I always highly recommend doing as the default game groups...