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@copperdogg @Balthazod we have a fix incoming soon for A12 for this issue that has successfully been reproduced & so far looks fixed when testing...
A fix for this will be available in the next exp release the issue here triggered a fix for this...
1 use case has been found for this but if anyone finds a reliable way to trigger this over & over please post the steps in your posts. Steps: 1)...
Do either of you have any idea of the exact steps it takes to trigger this ?
How reliably reproducible is this ?
I think there is still an issue actually in new games in starter orbits but other non faction territory orbits appeared ok for me in a new game....
The previous thread for this accidentally got deleted so to keep everyone who reported this issue informed I have created this thread so you...
Thanks alot walking I see now when walking around in the tunnels you character was left standing in please consider this issue known. Currently we...
Can you leave your charatcer standling in a location where it can happen for you then exit back to the main menu & go to...
I see but is rain only appearing in the cave when you are moving your character by either jumping or when you use your jetpack ?
Does it appear to rain when you are moving around inside the base ? Moving around = Jumping with or without a jetpack or moving up & down in any...
For now I will say we are aware of the very low output in orbits & will try to approach this at some point during A12 Exp.
Thanks that's good to hear can you say what GPU you are using ?
The mentioned fix above is now available in A12.2 B2883 please check it out https://empyriononline.com/threads/alpha-12-experimental-phase-ii.92862/
This will be fixed in tomorrows update. As of A12.2.0 B2883 start a fresh new save game or to correct this in a current save started before A12.2...
There is a fix for the available in the next A12 experimental release.
The 0 just means that the parameter is not used you can ignore them.
Fixed in the next release.
For now exit the save game back to the main menu then try setting these parameters to true in the template folder for that playfield:...