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Great looking ship!
Ah, if you are using an older save (looks like you are) then those star types are not able to be warped to. In the current version of the scenario...
Unfortunately that log does not say anything that could be helpful. Can you find the sectors file for that system and send it to me or upload it...
Worked hard on the overhaul to the space playfields in the scenario. Added a new Colonists mining fleet. Each fleet has a random assortment of...
blast damage was still being applied to shields so every single aoe weapon needed a blast damage modifier versus shields of 0. This fix removed...
You can come pretty close even in a random playfield. Using random poi placement you can put a ring of defensive structures surrounding a central...
You can have clusters of POIs but often people find them too difficult to deal with.
I don't think explosives not dealing damage to shields was an intentional change. More that this fixed everything else and unfortunately that also...
Something people forget is that turret range is based on the distance between the turret and the block it's trying to shoot at, not the distance...
This is normal. It's for some of the PDA empyriopedia unlocks, you can ignore errors like this. I don't know what would cause a CoQ error on...
Don't forget you can always go to a friendly territory like trader or polaris where not much will bother you. Project Eden is designed so you can...
I would love more options for shields!
You can make a basic HV at level 1. That's why you need to be able to unlock those at low level.
Build: 3274 Mode: Survival Mode: Single Player SERVER NAME: NA SEED-ID: Any If applicable: MODIFIED PLAYFIELDS: No Reproducibility: Always...
You cannot use the furnace for this. You have to use the deconstructor. The furnace is a constructor basically so you can only have 1 output.
Multiplayer right? Was it only against the bomber drones?
The tooltip is based on what's set in the block config. It doesn't care what the game options are.
Yeah the items need to be numbered properly so you'll have to change all the numbers if you remove one.
This wouldn't be possible with the API that works in single player would it?
To add manual loot to a POI: POI must have a NPC Core or NPC Core (Admin) or Admin Core. Place loot in cargo containers. Save blueprint with the...